This stuff is progressing really fast. Just yesterday, bipeds went public for release. Now Sean has released widget modification tools and Ghost has released the rest of the tagset. Hence, the custom UIs. I've been talking to Sean about coding a way to load nested maps. If it works, then custom campaigns are no farther away than his free time.
I've completely stopped work on Euclid. Not really a bad thing. I've just been busy helping in the release of the tagsets and working on learning the abilities of UI modification. I opened max, and layed out groundwork for what I am going to do next week after midterms.
I love that little guy.