[Gleemax] IIEE & D&D 4e Skill Challenges

May 12, 2008 12:52

I've started posting some design stuff at Wizards' Gleemax website. The site itself needs a serious design overhaul, from color schemes to blog software. But I'd rather put 4e-specific and other minor discussions over there than clutter my actual blog with minutiae. At this blog, I'll just post a handful of links every once in a while:

[D&D 4e] Skill Challenges, or The Dull Rogue: My concern about extended skill challenges without direct results from a single roll. It may be entirely unfounded, since I'm extrapolating from Wizards' online 4e previews.

IIEE (Re: to WotC_JoT's RPG Style: There is No Try): Design discussion on the impact of traditional task resolution on achieving non-immediate binary resolution, including alternate resolution approaches. In other words, when Kirk sizes up the nasty guards and drops his phaser, when did the player's dice hit the table?

gleemax

Previous post Next post
Up