A few reasons I hate MMORPGs

Sep 23, 2008 22:48

1. It is real-time. I like to think. I like turn-based games.

2. You don't own your save game. The saved game stays protected on the server. -- I've been told that some games  allow you to download your save file, however they encrypt it so  you can not modify it. You do not own it, you merely possess it.

3. Cheating is prohibited. I love to cheat. I play games for amusement, not for the struggle.

4. You can't shelve the saved game for arbitrary pieces of time. I leave saved games for extremely long periods of time and leave games entirely for years when other projects interfere. Even when you can possess the copy of the saved game and stop paying the monthly fee, you must then risk that the population may fall to a point where they discontinue the game.

5. You're a meaningless speck with a pocket book in a massive online world. Any action you do gets undone within minutes to hours of your completing it. I like games where there are real consequences to your actions. Actions that only get undone after you've completed the game or died.

6. They want you for your money, and try to provide enough things for you to never stop spending money. When they fail, you get bored. When you fail you can't escape. You lose either way.

other tech junk, games

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