The Background Deacon Plot Thickens

Sep 16, 2006 00:52

Hey, I had some plotting in mind. Deacon is researching the Runaways a lot in order to be well informed before he strikes. It's his style, if you will recall Blade. Sit back, plan a lot, and then strike in a devestating fashion that guarantees him victory.

Well, here's the thing. He's got some Skrulls that he's going to make vampires. One of them is going to lather on the sunscreen and infiltrate the Runaways when Deacon kidnaps one of them. This way he can have an inner spy, which is the best way to get info. Which one do you think can best be emulated and thus captured, though? Chase has no powers, so would be easy except his attitude is hard to do. A skrull would just play up his quiet, angry side. I thought Molly too, since I also play her and it would be easy (albeit not conducive to interacting with others). The only problem with her is that I don't know if a Skrull can shrink like that, and her spunk is difficult. Kar is probably out, as her powers are impossible for a Skrull to do. Victor is a possibility, but his powers are also impossible. And as for Gert...she could be done but Old Lace would know and that's no good.

Actually, this should be a shout out to Gert's player...I haven't seen her around lately! Are you still around, Gertmun?

And obviously, Nico is Deacon's final target so he doesn't want to replace her for the spying.

So, any opinions on who would be good to sub in? If it is a player other than me (I do so wish for another good Victor player, but am having fun NPCing him), would you like to control the Skrull or have me do it? On the one hand, they're my npcs, on the other, it would be amusing to have the character's journal posting so it really does look like the person in the posts with the icons and such. ^^

Thank you!
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