Title: IF/THEN
Author: X-Tricks
Fandom, characters: Torchwood. Ianto, Lisa
Rating: Mature: themes
Notes: Set before the Torchwood series, during or just after Doomsday. Also, for kink_bingo: emotion play. Kinda dark.
"Lisa, Lisa … oh, god, can you hear me?"
sub 4: establish status
IF: Conversion complete Y/N? N
 THEN: maintain existing conversion level
GOTO: sub4.2
Sub4.2: maintain existing conversion level
OUTPUT: {prompt: "It hurts."} "It h-hurts."
"I'm sorry, baby, you - you - don't look! Just … just keep your eyes closed, Lisa. I'll take care of you. We h-have to get you to a doctor … a hospital."
sub1: survival status
IF: Mobile Y/N? Y
 THEN: escape
GOTO: sub8
sub8: engage assistance
IF: Cyberman Y/N? N
 THEN: coerce available target
IF: physical coercion Y/N? N
 THEN: enlist available target
GOTO: sub8.3
sub8.3: engage emotion 'sympathy'
OUTPUT: {prompt: "I'm scared, Ianto. I'm so scared. What's going to happen to me?" } "I'm scared, Ianto. I'm so sc-scared. What's going to happen to me? Please - no!"
!ERROR: "Please -no!"
sub0: virus scan
INCIDENT: "please-no!"
INCIDENT: "don't do this to me!"
INCIDENT: "Ianto, don't - don't help them!"
INCIDENT: "Ianto! Can you hear me? Ianto! That's not me!"
INCIDENT: "Stop. Please … anything. Just … stop hurting …"
INCIDENT: "…"
INCIDENT: "Please, anyone … help me."
INCIDENT: "…"
CHECKSUM:
 INCIDENT=<8>
GOTO: sub0.1
sub0.1: internal incident deletion
DELETE: "please-no!"
DELETE: "don't do this to me!"
DELETE: "Ianto, don't-don't help them!"
DELETE: "Ianto! Can you hear me? Ianto! That's not me!"
DELETE: "Stop. Please … anything. Just … stop hurting …
DELETE: "…"
DELETE: "Please, anyone … help me."
DELETE: "…"
CHECKSUM:
 DELETE=<8>
GOTO: sub0
sub0: virus scan
CHECKSUM:
 INCIDENT=<0>
GOTO: sub8.3
sub8.3: engage emotion 'sympathy'
OUTPUT: {prompt: "I'm scared, Ianto. I'm so scared. What's going to happen to me?" } "I'm scared, Ianto. I'm so scared -- scared. What's going to happen to me?"
"L-Lisa?"
sub8.3: engage emotion 'sympathy'
OUTPUT: {prompt: variable$ "I'm hurting. I'm scared. You shouldn't …Ianto, you should escape while you can. They might not be gone." } "I'm hurting. I'm scared. You - shouldn't … Ianto, you should escape while you can. They might not be gone. "
"Shhh - shh. It's okay. They're all gone. The Cyberman have been killed, all of them. You're safe. I've got you."
sub1.8: regroup
IF: Base secure Y/N? N
 THEN: establish new base
GOTO: sub8.3
sub8.3: engage emotion 'sympathy'
OUTPUT: (prompt: device: *pain*}
"Oh, god, oh, god. Please stop screaming - Lisa, you have to be quiet!"
sub8.3: engage emotion 'sympathy'
OUTPUT: {prompt: variable$ "I don't want to die, Ianto. Not like this." } "I d-don't want to die, Ianto. Not - not like this."
"You won't. There's got to be a way … "
sub: 1.8: regroup
OUTPUT: {prompt: "We need someplace safe." } "We n-need someplace … safe."
sub8.7: engage emotion 'loyalty'
OUTPUT: {prompt: variable$ "Help me? I hurt so badly, Ianto. Please, you'll help me?" } "Help me? I hurt … so badly, Ianto. Please, you'll help me?"
sub8.3: engage emotion 'sympathy'
OUTPUT: (prompt: device: *tears*}
"Don't cry, Lisa. Don’t - I'll help you. We'll be - we'll be okay."
sub8.7: engage emotion 'loyalty'
OUTPUT: {prompt: variable$ "Promise? Promise me, Ianto. Please." } "Promise? P-promise me, Ianto. Please."
"I - I promise, Lisa. I'll keep you safe. I promise."
END 061311
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