Playing through FE11

Jan 10, 2011 23:54

In the middle of chapter 14 at the moment, in fact.  These are my first impressions of the game (yeah, yeah, I just got around to playing it now. I'm a late-adopter, what can I say? :P) So, yes, MASSIVE NOOBAGE AHEAD a durr

So, what do I think?

I think it's pretty good. Gameplay-wise, it reminds me of FE10 (large movement range, large maps, and ( Read more... )

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mark_asphodel January 11 2011, 23:26:34 UTC
There definitely seems to be some intrigue there, what with the Nyna-Hardin-Camus thing going on and Marth there.

Poor Marth walked into someone else's love triangle and got cast as the Hypotenuse. Bad luck on his part. Well, except for the fact that he does end up with the girl he wants and everyone else gets hosed.

Are there any other secret in-battle convos I'm missing?

Quite a few. All the Whitewings can talk to one another, they all can talk to Minerva, Merric and Linde can talk, Merric and Elice can talk, Astram and Boah can talk... and Marth can have some pretty funny conversations with characters that other people recruit (but only in the chapter they're recruited). My favorite is the one with Astram in Chapter 13, because Astram is basically, "Rawr. You are not the boss of me and I reserve the right to kill you."

Solely in terms of gameplay, how would you rank 11?

Out of 7, 8, and 9, it's the one I reach for when I just want to play to unwind. It's just... streamlined, stripped down, the essentials. It feels good. Though it sounds like the gameplay in FE12 (I'm sure it's coming... maybe 2Q of this year?) hits a new pinnacle.

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