My friend, Bob, started a petition on change.org to get Blizzard to make WoW more complex like it used to be. Things like the talent tree, how we hunters had to make friends with our pets and keep them happy, how all the classes were more distinct, things like that. If you agree with these sorts of things, could you pop over and sign his petition? Here is the link:
https://goo.gl/bIpnxr Text of the petition is as follows:
World of Warcraft has continued to decline in popularity and the design team has consistently tried to make the game play easier to encourage more players to join. This watering-down has consistently driven dedicated gamers away from the content and encouraged younger, less mature and many times, more annoying players to the game. This, in turn, has driven more players away.
Many changes that have made the game easier to play have removed some of the complex requirements for success. For example:
removal of the subtle talent tree system that allowed a large permutation of talents, allowing characters to be unique within their "spec"
removal of the "expertise" for weapons that required that you use a weapon in order to get better at it and "miss" less often
lowering the level limits required for the use of attack pets for hunters
unlimited ammo for ranged weapons
loss of a wand slot
no requirement for soul shards for warlocks
loss of requirement to have four people present to summon and enslave a abyssal demon (Warlock)
Addition of a "permanent" water elemental for Mages
Loss of quests for Warlock/Paladin mounts
Loss of demon quests for Warlocks
No more class-related quests
Use of reagents is gone
Fewer differences between classes do not encourage players to seek help from other players (mages, rogues and death knights can heal, for instance)
Loss of the use and requirements for relics and idols
Loss of the need to carry totems
Less requirement for totems
Less requirement to use other professions for materials, gear and enhancements, especially with the use of the garrison
These, and other changes have made game play easier and smoother for new players, but have removed much of the complexity that appeals to serious gamers.
Return to a more complex gameplay would bring serious gamers back. Perhaps making the first 20 levels (the "free" levels) easier in some way would still provide an entrance experience for new players, while ramping up the complexity and intensity of the game at the higher levels would support the needs of the serious gamer to be challenged.
Make World of Warcraft COMPLEX, again!