Advice required: All your alts are belong to us

Sep 10, 2012 18:51

I have been looking into finding a new guild coming into Mists of Pandaria. majority of main players from my current guild have left and I find myself wanting to find a more social guild rather then the "everyone logs in to raid/do heroics/grind and little else guild that I am in now. While I have played with these people for quite a few years, and ( Read more... )

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Comments 25

enveri September 10 2012, 12:19:18 UTC
No, this is not the norm for casual guilds, and any guild that wanted to restrict my playtime and who I spend that time with (ie, having all my alts guilded with them) is not a guild I wish to associate with.

To me, it smacks of insecure leadership that is terrified of their members finding greener pastures elsewhere. I would be curious if there IS someone in a guild like that, and their reasonings behind the policy.

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berkanaisageek September 10 2012, 18:36:31 UTC
+1

Hell if you want to remove your main I'm okay with that as a guild leader too... just tell me you're leaving so we can say good bye (or so we know you've got a new "main" in the guild).

I've heard the opposite end of the spectrum too, "no alts allowed" or "only 2 alts" and it just boggles my mind. Maybe for an initiate restrict them to one character until they pass the trial period... then let em load up the alts! In our guild we use the guild note to say Main or Alt: (main's name), and we keep a record on our "officer board" on the forums of who has which alts... so if there's a problem we can get all the alts of the problem person during the kicking-them-out stage.

Other than that... just... what?

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xandirth September 10 2012, 22:17:31 UTC
The strangest part was that these were established guilds, as in 4+ years old. They raid, but they don't force anyone too etc, but yeah the alt policy seemed a bit strange to me.

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soozquu September 10 2012, 22:51:29 UTC
I've been in plenty of guilds that had an # of alts allowed rule, or no alts until you are a full member, or the your main leaves we kick your alts rule, but those were always raiding guilds. I have never seen that in a casual guild and, to me, seems just a bit controlling.

The closest I've seen to the "all your alts belong to us" thing was a casual guild I wanted to join required a screen shot of my character screen on that server, showing all my alts. I found it very intrusive.

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redrosebeetle September 10 2012, 13:28:30 UTC
I might understand if this was a super serious hardcore raiding guild, but, even then, I'd expect the rule to look more like, "we expect this guild to be your primary focus for raiding."

I'd call this a red flag and keep on looking. It's my 15 a month, and if I want to be all chillax on an unguilded alt or in another guild (for a while, I had alts spread out between three guilds at a social level, just to keep up with various friends), I will.

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najata September 10 2012, 13:52:32 UTC
A casual/social guild that requires you to have all your alts in guild? That doesn't see very casual or social to me.

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misslissa666 September 10 2012, 14:09:11 UTC
Yeah for a social guild this just seems kinda counter productive to me. I mean my raiding guild doesn't care where you park you alts, all we stipulate is that if you are a member of our raid team it must be on your main, we do not take alts as raiders and I think that is fair enough. But insisting all alts be guilded is a little strange and controlling.

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selliebean September 10 2012, 17:37:39 UTC
I run a social/casual raiding guild over on Bleeding Hollow, and while a lot of our members have all of their alts in the guild (my fiance, my brother, a few very close friends), a lot of our newer recruits are testing out the server, looking for a home away from home, or just wanting to level alts in a casual atmosphere. I would never dream of demanding that someone who joins my guild move all their toons over. That just seems kinda silly, let people play how they want!

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xandirth September 10 2012, 22:21:14 UTC
Reading one of the guild's policy they also said that if you have toons on other servers and you couldn't move them over, they must be unguildied. That raised an eyebrow for me as well. I would have overlooked it, but when I found a second guild with the same policy I began to wonder if it was becoming the norm.

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