(no subject)

Jan 21, 2012 16:49

So I'm in a mostly-social guild that has a 10-man run that goes twice a week. They're not a super-hard-core progression sort of group by any measure, but they do like to clear normal modes at least while it's still current content. Lately I've been pulled into these runs pretty often to heal since they've lost one of their regular healers.

But to the point of my posting here... We're having trouble on Blackhorn in DS10. Or, more specifically, we're having trouble getting to said boss. I've read comments and strats for this fight, and we have the mechanics pretty much down, I think, but we just keep running into a wall. We've mostly gotten to the point where sappers are taken care of - between a DK tank with death grip and pally stuns, especially - but somewhere between melee adds running amok, little purple circles, and people eating a lot of charge damage, we tend to lose people.

We're two-healing it, with a disc priest and a resto shammy, myself, and I'm wondering if I might be better off switching to my resto druid, even though her gear isn't quite as good, and usually I consider myself better at shammy healing, and I'd miss healing rain for twilight onslaughts. The healing load itself seems a bit heavy, but typically people aren't dying unless they're standing in too much damage. We also seem to be having trouble getting everyone in enough little purple circles.

Sooo I guess my point is, to those of you who have had experience with this fight, do you have any particular advices or tips that might help us? Or do we just need to get people to be more aware? We'd be very much appreciative!
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