Well, I've been working on getting my combat rogue up to snuff. And...well...no matter what I do, I can't seem to break 6-7k dps in heroics. I'm thinking it might just be a gearing issue, since I know I'm not at hit cap, and for lack of better, I have on PvP boots and shoulders, but and looking to replace them ASAP. Also, I have the mats for the
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First off, you're reforging heavily for expertise and hit well past the break points for those two stats. The expertise cap for us night elves is 26 (781 rating). After that it only affects the target's chance to parry, which you should be negating anyway by standing behind them.
Meanwhile there are three tiers of hit-worthiness: hit to yellow cap (which is 241 rating with 3/3 in Precision), hit to poison/spell cap (1127 rating) and then hit to white cap (2523 rating). Hit is supreme until you hit the yellow cap, then it falls slightly behind haste until you reach the poison cap, when it becomes weaker than everything 'cept crit. Poison cap is not as important to combat as assassination because we mostly deal in physical damage. That gives you a stat priority something like this:
Agility >>> hit to 241 > expertise to 26 > haste > hit to 1127 > mastery > hit to 2523 > crit
If you reforge accordingly you should see a big jump, especially with the stats freed up from all that expertise.
Regarding gemming, you want to use pure agility, agility/haste or agility/hit gems. Generally you want to stick to the socket colours if the bonus is agility but go for red gems straight through if the bonus is anything else. I did notice you have an expertise gem and an agi/stam one instead of agi/hit, so you may want to look into swappin' those out.
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