Series: Bleach [Memories of Nobody]
Series' Medium: Anime movie.
Character you're applying for: Senna. [Shinenju Senna]
Character's role in their canon: She's a "good guy."
Character's age: Looks about 16. [Though she has memories from hundreds of years, and has only been in actual existence for under a week.]
Character's gender: Female.
Character’s “Real Name”: Sarah Gear.
Please give us a detailed description of your character's personality:
Senna has a very carefree persona. She's cheerful, but gets bored easily, and likes to find things that amuse her. She doesn't pay much attention to the Soul Society, mostly because of her lack of insight on it, and would rather just do as she pleases. When asked questions she doesn't care for, she's quick to turn questions on the person asking them in an attempt to distract them. Senna is very outgoing, and has no problem talking to others or being the center of attention. In fact, she even flourishes in it. As she 's very active and doesn't like to waste time, she's someone that fully lives life and enjoys all parts of it. Though, due to her carefree nature, she has a tendency of overlooking some of society's standards, and just does what she wishes. She doesn't use titles that much, like -san, etc, and is somewhat indifferent to things that she doesn't think matters. Like when she accidentally steals a hair ribbon and is confused as to why Ichigo insists on paying for it. She once climbed on an electricity line and decided to walk it, ignoring the surprise from people below her, and when she fell, she simply reappeared in a different place, with no concern that others would notice anything different. She's sarcastic at times and full of smart remarks, and is sometimes able to be goaded into anger in battle. She has a great deal of determination and pride, as she wants to finish fights that matter, even when she's losing, and never gives up. Even though she doesn't remember actually being a Shinigami, she still holds to what they would do, and acts accordingly in battle (joining the fight against the Dark Ones) or life (helping lost souls find their way). Where others might become bitter or jaded about life, Senna is still upbeat. She sees life as it truly is, but would rather try to help better it than become upset by it. She prefers to run or dance instead of walking whenever possible, and is constantly in motion. She's very curious, loves high places more than anything, and is drawn to the color red.
Although her nature is carefree, she's completely genuine and loyal to those that have gained her respect. Senna has her own way of doing things, but she still cares for the world around her, and wouldn't want anything to happen to it. She never thought twice about sacrificing herself for Ichigo and the world he lived in, and cares deeply for him, even outright stating that she would rather sacrifice herself than let him die. She gets scared about things she's unsure of, but still tries to do what she believes is right, and what she truly wants. Senna also has a fondness for children, and will do everything in her power to make sure they're okay. Deceit and manipulation aren't her games, and she'd rather outright say something then beat around the bush. She has a habit of sharing her opinions, asked for or not, and usually points out the obvious flaws in plans (like when she pointed out the holes in Ichigo's information from Urahara and Hitsugaya).
Senna randomly gets bombarded by the multiple memories that reside within her which causes identity confusion, as the memories constantly contradict each other. Her largest driving force is her attempt at finding her actual self within all of the combined memories, and proving that she belongs in the world she's in just as much as anyone else. She's very sensitive about this fact, and reacts poorly if people suggest otherwise, either getting angry or slipping into a state of shock. While in the human world, she searches for links to her physical family throughout the time period she's there, trying to find the place that she had once fit in. Her like of high places stems from the confusion from her memories and her search for her self, as she says at one point: "If you look from a high place, things that were unclear until then will become clear." Even once she understands that she is the Shinenju, she still holds on to the idea that she belonged in the world that she had protected, and continues to believe that she had once lived there. Contrary to what she's supposed to be, Senna is her own person, not just combined memories or a shell of a person; a vibrant life who's remained strong throughout hardships, and someone who's always there for her friends.
Please give us a detailed physical description of your character:
Senna's small, though not as small as Rukia, so probably about five foot even. She's very slender and has a dancer's body. She always keeps her purple hair up, preferably with a red ribbon, and has very expressive large orange eyes. She wears her shihakusho, or shinigami uniform, with a thick red sash around her waist that has a huge bow in the back, and when she accesses the Shinenju power, her uniform turns white. She's almost always moving, but is still when she's paying attention, and only truly silent when she's upset.
What point in time are you taking your character from when he/she appears at Landel's?:
When she fades away, she reassembles at Landel's.
What kinds of magical/special/crazy powers does your character have, if any?:
As an individual, she has a strong affinity for wind as she's able to influence the air around her. As the Shinenju, she gained the ability to control Blanks. As a shinigami, she has the zanpakuto, Mirokumaru, which transforms into a shakujo that can create and control electrically-charged tornados.
She doesn't have any skill with kido, the demon arts, that are used by shinigami, but can sense presences/power (but not differentiate, as she doesn't have the ability to see spirit threads), and solidify the air to walk or fight on, usually preferring the air to the ground. Senna can also teleport short distances (in and around forty feet) within eyesight. Usually as a shinigami, but sometimes as a human, fall maple leaves appear around her, accenting her attacks or special abilities. She can switch between a shinigami spirit and a human body effortlessly, which takes away the need for a gikai, or false body.
If present, how do you plan to tweak those powers to make him/her appropriately hindered in the setting of Landel's?:
There's no Blanks around, she'll be without her zanpakuto, and she'll be limited to a human body, so outwardly, she'll seem like a normal human girl with sensing capabilities. Her affinity for wind would stay, albeit lessened, so the strong winds she used to conjure would only be gentle breezes, though her signature leaves would be missing. Her teleportation skill would be lessened as well, the forty feet dropping to about five, with more effort required to activate it, and it could only be used two times a night.
Does your character have any other non-magical skills or abilities that we should know about?:
All shinigami are trained in martial arts, and while she would rather use the wind to fight her enemies, she has a proficiency in it. And as her zanpakuto isn't truly her soul, she's able to be without it without feeling at a loss. She can also walk on high-wires, so her balance is pretty top notch. Other than that, she's known for fancily leaping and twirling, so she's a very nimble and acrobatic person.
Please give us an idea of where you'd like to take your character within the scope of the Landel's Damned RP:
Senna will be Senna, carefree about what she spends her time doing. At first, she won't see a problem with the Institute--there's people to make friends with, food, she won't disappear, and no one's dying. As the truth unfolds, and day turns to night, she'll form a determination to help the others escape. Because she may disappear again when she leaves, but they deserve a better existence.
What kind of psychological effect do you see Landel's Institute having on your character?:
Senna takes things as they come, and even in the face of horror, she'll cope and joke about it later. To ones that know her, she might show her doubts or insecurities about what's happening, but to everyone else, she'll just be her outside self--full of energy and upbeat about life. She may consider the fact that this is just another series of memories, but the actual solid presence of others will make her reject that idea. What will truly disturb her is the fact the patients will randomly disappear--much like the family members in her own memories.
Given that this RP takes place in an unsettling and outright horrific environment, how do you justify your character as being appropriate in both body and mind for this kind of setting?:
In her short life, Senna's had to fight countless Blanks--previous human souls--along with Hollows and the Dark Ones. She was tortured to the point of death when she was hooked up to the device in the Kyogoku, and in the end, gave herself freely to save the others. She's faced death and horror and pain before, and knows the world isn't just rainbows and flowers--though those are more fun.