[Original Cards]

Aug 19, 2013 03:42

Iron Chain Warden
8 Stars/EARTH/Fiend-Type - Synchro/2850 ATK/2300 DEF
1 EARTH Tuner + 1 or more EARTH monsters.
When an "Iron Chain" monster would be destroyed by battle, once for that monster, negate that destruction and inflict 200 damage to your opponent. Once per turn, you can Tribute 1 Level 4 or lower "Iron Chain" monster you control and discard cards from the top of your opponent's deck equal to the level of the destroyed monster.
Art: A large stocky sort of a Warden with comically small feet and huge hands, with demonic horns and wings, carrying a huge chain linked mace.
Approved by Jinn*, Jean*

Iron Chain Abomination
7 Stars/EARTH/Thunder-Type - Synchro/1600 ATK/2000 DEF
1 Tuner + 1 EARTH monster.
This card gains 100 ATK for each "Iron Chain" monster in your Graveyard. Once per turn, you can Special Summon 1 "Iron Chain Snake" from your Graveyard to your side of the field. When this monster destroys a monster by battle, inflict 300 damage.
Art: A gangly monster made of chains, locks and precision equipment. Scrap wings hang from it's back, while a camera serves at its head, while 2 Iron Chain Sankes serve as its arm. One of the hooded men from Darksea Rescue is driving it in a cockpit in its chest.
Approved by Jinn*, Jean*

Iron Chain Mistress
2 Stars/EARTH/Spellcaster-Type - Tuner/700 ATK/200 DEF
This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of an "Iron Chain" Synchro Monster. If the Synchro Monster that used this card as a Synchro Material Monster inflicts battle damage, send the top 2 cards of your opponent's deck.
Approved by Jean*, Jeff

Iron Chain Imp
1 Star/EARTH/Fiend-Type - Tuner/400 ATK/400 DEF
Discard this card from your hand to negate the destruction of 1 "Iron Chain" monster. When this card is Special Summoned from the Graveyard, you can send the top card of your opponent's deck to the Graveyard.
Art: An irritating pink Imp with a round body, its body face covered by a grinning mask with a single horn, it has orange hair. Its right arm has a pitchfork, carrying a 10 Ton weight with its other arm.
Approved by Jinn*, Jean*

Iron Chain Gardna
5 Stars/EARTH/Warrior-Type/800 ATK/2000 DEF
You can Special Summon this card from your hand by discarding 1 card. When this card is Summoned, switch it to Defense Position and send the top card of your opponent's deck to the Graveyard. When your opponent declares an attack on another monster you control, you can make this card the target of the attack instead.
Approved by Jinn*, Jean*

Iron Chain Link Hound
3 Stars/EARTH/Beast-Type/1200 ATK/800 DEF
When this card is destroyed by battle, Special Summon 1 Level 4 or lower "Iron Chain" monster with 1500 ATK or less from your Deck.
Art: An adorable puppy dog whose legs are mades of chain, yapping while wearing a police hat.
Approved by Jinn*, Jean*

Iron Chain Berserker
4 Stars/EARTH/Beast-Warrior-Type/2000 ATK/1000 DEF
When this card destroys an opponent's monster by battle, you can return a Continuous Trap you control to your hand to inflict 300 damage to your opponent and discard the top 3 cards of their deck. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
Approved by Jinn*, Jean*

Iron Chain Riot - Semi-Limited
Normal Spell
Add 1 Level 4 or lower "Iron Chain" monster from Deck to your hand.
Approved by Jinn*, Jean*

Iron Chain Salvage
Continuous Spell
Whenever an "Iron Chain" monster is special summoned from your graveyard, place 1 'Salvage Counter' on this card. You can remove 2 Salvage Counters from this card to draw 1 card
Created by Jinn
Approved by Jean*, Jeff

Iron Chain Prison
Field Spell
Once per turn, when card(s) are discarded from the deck to the graveyard by the effect of an "Iron Chain" card, place one "Iron Chain" counter on this card (max 10). Iron Chain monsters gain 100 attack for each Iron Chain Counter on this card. When this card is destroyed by an opponent's card effect, the opponent sends cards from the top of their deck to the graveyard equal to half the counters on this card, rounded up.
Created by Jinn
Approved by Jean*, Jeff

The Shackled Dead
Continuous Trap
Once per turn, when an "Iron Chain" monster is special summoned from the graveyard, your opponent sends the top card of their deck to the graveyard.
Created by Jinn
Approved by Jean*, Jeff

Prison Gates
Continuous Trap
When your opponent declares an attack on an "Iron Chain" monster you control, they must send the top 2 cards of their Deck to the Graveyard.
Approved by Jinn*, Jean*

Chain of Immortality
Continuous Trap
Special Summon 1 Level 4 or lower "Iron Chain" monster from your Graveyard. That monster cannot be destroyed by battle while this card is face-up on the field. (Damage Caculation is calculated as normal.) That monster cannot switch positions, except by a card effect. If the Special Summoned monster is in face-up Defense Position, destroy it. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card.
Approved by Jinn*, Jean*

*"my opinion is subject to change when I see them in practice because I have no idea how to properly balance mill" - Jinn
^- See Above for Jean
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