Travelogue 1 - This reminds me of a puzzle!

Nov 16, 2010 00:53

So it seems that this tome is magic, though the powers still elude me. It's fair at least that we should each be given a magic item when we're still green, and the rest is up to us as individuals. We've all been hit with the same spell, so nobody can recall anything save our names. Who all 'we' represents also eludes me.

Next task, then: seeking wages. I didn't note a length of time on any of the requested trade services, and I don't want to just choose one out of thin air... I suppose that means a bit more research to do before I make my decision.
elevator
A word of caution to all who may read these words: the ella-vaytaur ^ is a fickle clockwork beast of burden, which can only be reigned into submission after entering its belly and pressing the numbered puzzle elements in a correct order. A gnomish creation of fancy, no doubt.

Day2
LocationTemporary Housing, First Floor, Edinn's Sphere Edensphere
ScribeRauxes
SourceBlack

[[The handwriting is the same as Seren's, but the style is a little different - more like chicken-scratch quick notes and not quite as formal; you make the call on whether your character 'recognizes' it or not

The scratched out sections come after the conversation with Tian, so it's possible for your character to see them before she scratches them out.]]

!quicklog, time units and trade services, magic item inventory, this reminds me of a puzzle, techno whut?, beastiary, ! journal entry, spells that plague, teal deer, travelogue

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