014 - action for anywhere. seriously. anywhere. [backdated to during the fourth wall event]

May 30, 2011 21:30

[Hello, citizens of Johto! You having a nice fourth wall event? Have you managed to avoid a lot of the chaos and insanity? Whether or not the answer to that question is "yes", your day is about to get a little more interesting! You're about to witness a completely pointless...

STRIFE!!!

Your first clue that something is different is probably the change in music! The music for whatever area you're in is still playing, but this new track is quite a bit louder, so it's pretty difficult to hear it.

What's the cause of this change? The girl who just popped up out of nowhere! Some of you may recognize her as Jade Harley. A few of you will recognize the almost completely featureless white dog (which is occasionally crackling with a strange green energy) she is currently... Pointing a rifle at? Wait, what? What is even going on here? Bizarrely, neither of them seem distraught about this situation in the least, and Becquerel isn't making any moves to run off.

Still, if you don't say something, she's gonna shoot him! If she does shoot at him, though, Bec will simply warp the space around him so he doesn't get hurt. This may result in him teleporting both himself and Jade to a whole other route/city/cave/et cetera, or just to a different part of the area they're currently in. If he does teleport them to a whole different area, while Bec is in the process of teleporting them away astute listeners will be able to hear the music of the current area blending with the music from their next destination...

And then, just like that, everything is back to normal.

What the hell.]

((I may be using a journal from another game for commenting, so don't be too surprised if you get a reply from eclecticals! ♥))

*fourth wall, strife!!!, !ic, good dog best friend, !format: action

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