Silence of Time Update

Jun 13, 2007 16:50

Last time, the characters were fixing Mike Ladon's boat in preparation to go after the Mother. This session, Reese took Scylla to a diner and told her what he'd done. She was concerned on two levels (beyond the OMG YOU ATE A DUDE level). First, that he hadn't trusted her enough as alpha to come up with a different way to provide much-needed Essence. Second, that he didn't seem concerned about what he'd done beyond a very pragmatic level - he didn't seem to care about violation of the Oath, just that he'd potentially made spirits angry or something. Scylla told him that she'd need to tell the pack, and they went to do just that.

Scylla asked the pack what they thought Reese needed to do. Phil said that he trusted Reese, and that if he'd thought it was necessary then it probably was. Zeke said it was up to the Lunes, since they were the best judges of this kind of thing. Gordon was concerned that Reese recognize that he'd committed murder, and that wasn't nothin'. And Fletcher, uncharacteristically, said nothing at all. Scylla finally told Reese that he needed to gain an Honor tattoo (Reese has exactly zero dots in Honor) before she'd respect him as a packmate again. They also decided that he'd go into the Shadow and ask for judgment from the Lunes.

They searched the dock area for a locus and found one, centered on the bed of a hooker who was pretty clearly suffering from AIDS (this locus is mentioned in World of Darkness: Book of Spirits and I liked it). They stepped across and noted a swarm-spirit in the room, but it was too weak of a spirit to bother them; the roaches just scattered.

Outside, Reese called for a Lune and one answered. It listened to what he said and told him that if he wanted to make amends, the Rite of Contrition was a good way to go. Of course, Reese also has zero dots in Rituals, so that'd be another thing to work toward. The spirit told him to build up his Honor a bit and then see where he was, but of course it couldn't speak for Luna.

The pack stepped back across and headed to the dock. They set out with Mike steering and Fletcher using the fish-finder to look for the Mother. A few miles downstream, they found her, a gigantic mass buried in the muck. Zeke dropped one of his depth charges (made from dynamite and mini-kegs), and then the spawn attacked.

The first creatures to show up were like immense, furry sharks with round, needle-teeth filled mouths. They jumped up on the deck and tried to knock the werewolves into the drink, but nobody actually fell in. While they were coping with that, though, the roaches arrived - gigantic bugs with sharp, vicious chillicerae. The pack managed to kill them all, but Gordon and Fletcher noticed that their wounds throbbed and ached after the fight ended.

If the depth charge harmed the Mother, she didn't show it by moving. So there's the pack, over the Mother on the Schuylkill River, bleeding in the moonlight.

actual play, silence of time

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