Music Musings

May 07, 2012 04:07

Often, the mixes I make for my roleplaying characters form organically as I play them- forcing the process tends to end badly.  But for some of them, I hear a little bit and I want to hear more- even if I don't know what those songs will be yet.


Current new!but-probably-going-to-last-me-a-few-years longterm campaign character is Emily McGowan, who kind of plays with a couple different archetypes.  I made her while thinking of both the Wicked Witch of the West, Elphaba, just about every iron-spined Victorian lady every pictured and a lot of Discworld heroines/witches, and threw in a touch of Wild West badass preacher, of the wild and far-ranging type.  She's a druid who was raised in a snake-handling church, and so it's not that she's spamming overpowered nature-y vengeance- it's that she hears God in the wind and the fields, heals the sick when she can, and rains holy fire from the sky when you've really fucked up in her eyes.

In the prequel! game, I had her as roughly thirteen- the wagon train she and the rest of the party were in finally made it to Tombstone, and when we next meet up for the first session of the full-on game, it'll be a five-year time skip.  So- young, but kind of hard and a little crazy around the edges, with a little shack on the outskirts of the boomtown and a scythe that cuts through undead (of which there are many in Tombstone).  Well-intentioned, without the extremist- she's got Old Testament fire and brimstone, but is much more concerned with giving out aid than punishing sin, unless that sin involves immediate danger to life and limb at which point things go boom.  Tends to play up the I'm a witch leave me the hell alone factor- not that this matters much in a town with temples to Anubis and Hel (D&D religious diversity does interesting things to alternate history).

The only song I've got going right now is Snake Handlin' Man, off Seven is the Number by Dave Carter and Tracy Grammer.

music, d&d

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