Swimming Through the Infinarium

Mar 26, 2006 15:28

I’m designing my own video game. I’ve been planning it for a while now, but I’ve only just finished reading C++ for Dummies, and I think I’m ready to tackle programming.

The idea is simple enough. A giant head floats in the vacuum of space, its eyes bulging, mouth frozen in a grim mockery of a smile, its neck trailing half a spinal cord and shorn-off veins wriggling slowly like small red tentacles. Against the vast blackness of the firmament the icy head speeds along in its frictionless journey, its trajectory altered only by the weak gravitational pull of far-off red dwarves and white giants, its thousand year course unsullied by the limitless improbability of encountering any other objects. The head sails past formless nebulas and spiralling galaxies, asteroid fields and black holes, a million million unborn civilizations held within the quiet potential of microscopic bacteria caught in the damp folds and moist crags of frozen rocks hanging in infinity. A dead, unblinking witness to the eddies of half-life and death, matter and anti-matter, pushing one another back and forth against a backdrop of silent and unthinking darkness.

The end boss is a giant frog that shoots lasers.
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