Item Build

Jul 13, 2007 20:42

First off, here's the file so you can follow along.

I put in the inventory code. At least some of it. Max item stuff isn't coded, but otherwise it works. Basically, an item is attached to a skill, and it runs the skill as if it were casted when you use the item

  • Added inventory
  • Added ability to heal hp/mp
  • Added targeting-ally abilities.
  • I'm going to change the way target-all abilities work so I've removed the menu option for it.
  • Added item use code
  • Added menu items for run and defend, but they don't do anything yet
I think next I might focus on getting defend/run working, or getting the camp screen working. And I do have to get status effects, and trigger skills working sometime soon..

thegame

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