While you play along and orchestrate!
Introducing
a new puzzle game -- on the web no less -- that takes innovative puzzle games like Pipe Dreams and Frequency into new territory.
The Auditorium is just that, a place to perform. Each puzzle is an arrangement of a set number of chords or tracks with a harmonic wave flowing from one spot in the auditorium space. The literal aim is to guide that wave to hit all the chords to perform the intended piece. Once you fill each chord's meter to the brim, you pass the level.
The way you guide the flow is with a unique set of buttons that each has its own effect on the flow, so far only indicated by directional arrows (though I'm wondering if there will be other special effects). Say, if the button has a right arrow, then the flow will be directed to the right.
But as with any liquid it "sprays" a bit so you have some leeway for how widespread the flow can go. Add to the fact you have an adjustable circle of influence and the game gets far more interesting.
I would try diverting a flow to the right but because the flow was already diagonal to the left, I'd have it spray out in a thin fan slightly upwards. Widening the circle of influence would strengthen the flow by having it branch sooner and maybe with a little more force. And finally leveling it out. Overlapping circles could also produce interesting effects.
Further down the line, you will meet up with multiple colors, as well. Challenging you to put the flow through each color so as to match its target chord.
The chords themselves range from simple melodic piano to a stirring violin, giving you a sense of a full orchestra ready for you to call forth. And the more you fill the chords' meters the more the chords crescendo to their peak.
As with any conductor, venue is important, and the venue provided in Auditorium is perfect for composing oneself: dark with a warm glow emanating from your flow of music. Kind of like you're in space bringing the universe to life.
The graphics didn't have to be anything flashy, but resolution was high, colors were pleasing to the eye, and the glow softened everything so no glare would happen from the brightness.
The controls are very fluid (no pun intended) as you can freely move the circles around the "auditorium" gamespace. Mouse over is implemented quite well in this game. Mousing over each button would immediately call up what effect the button would have. And the circle of influence once moused over would show plainly where to pull to widen or tighten.
The physics are impressive with particle effects from "spraying" the flow providing quite a show. At some points I felt I was making my own fireworks performance. ;)
I recommend playing in fullscreen, otherwise the rest of the website would clutter and slowdown the game (tip if exited: click on the gamespace and press F to bring fullscreen back up).
With that said, bring up a game and try it out. As you can see by the additional screenshots on the site, things only get more interesting. Start your piece and bring out your inner musician in your own Auditorium. ;)