As for what Anders would be teaching, below I’ll include a rough outline of the curriculum, as requested :)
Unit 1: Healing Potions (Level One) •The proper collection/storage/treatment of healing herbs --What Herbs to use --How to properly collect them --Cleaning them/preparing them for brewing
•The creation of lesser healing potions (cures minor to intermediate injuries: scratches, bruises, cuts, first and second degree burns, ect) --Proper recipe/preparation --Appropriate wounds/injuries that can be treated with this potion
•The Creation of Greater Healing Potion (Heals intermediate to severe injuries: broken bones, fractures, third and fourth degree burns, major lacerations, so on) --Proper recipe/preparation --Appropriate wounds to be treated
•Brewing a Stamina Drought --Proper recipe/preparation --Appropriate uses
Unit 2: Healing Spells for Combat
Spells to be covered: 1.Vigoratus (Cannonly, Heal) 2.Vigoratus Totus (Cannonly, Aid Allies/Heal multiple targets) 3.Excito (Cannonly, Regroup/awake from unconsciousness)
The first spell will be taught in a classroom setting, under no additional pressure. Once the students are comfortable with that, classes will be moved outdoors, with distractions (bludgers flying around, for example) Students will have to both defend themselves, and heal their partners for the activity.
The same will be done for the second spell, and the same for the third (Fainting Fancies will be used in the case of the third).
Final Exam: Students are presented with three different written situations describing a need for a kind of healing magic to be done; they must describe what they would do in the given situation and why.
WELCOME TO HOGWARTS! You have been sorted into GRYFFINDOR! Please follow THESE instructions. Feel free to introduce yourself on the OOC community before hopping into the game!
Unit 1: Healing Potions (Level One)
•The proper collection/storage/treatment of healing herbs
--What Herbs to use
--How to properly collect them
--Cleaning them/preparing them for brewing
•The creation of lesser healing potions (cures minor to intermediate injuries: scratches, bruises, cuts, first and second degree burns, ect)
--Proper recipe/preparation
--Appropriate wounds/injuries that can be treated with this potion
•The Creation of Greater Healing Potion (Heals intermediate to severe injuries: broken bones, fractures, third and fourth degree burns, major lacerations, so on)
--Proper recipe/preparation
--Appropriate wounds to be treated
•Brewing a Stamina Drought
--Proper recipe/preparation
--Appropriate uses
Unit 2: Healing Spells for Combat
Spells to be covered:
1.Vigoratus (Cannonly, Heal)
2.Vigoratus Totus (Cannonly, Aid Allies/Heal multiple targets)
3.Excito (Cannonly, Regroup/awake from unconsciousness)
The first spell will be taught in a classroom setting, under no additional pressure. Once the students are comfortable with that, classes will be moved outdoors, with distractions (bludgers flying around, for example) Students will have to both defend themselves, and heal their partners for the activity.
The same will be done for the second spell, and the same for the third (Fainting Fancies will be used in the case of the third).
Unit 3: Healing Potions (Level 2)
The same as unit one, but with these different potions:
Life Ward Potion
Restoration Potion
Final Exam: Students are presented with three different written situations describing a need for a kind of healing magic to be done; they must describe what they would do in the given situation and why.
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WELCOME TO HOGWARTS!
You have been sorted into GRYFFINDOR!
Please follow THESE instructions.
Feel free to introduce yourself on the OOC community before hopping into the game!
Reply
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