30 Days of Gaming Meme - Day Two/Three

Oct 07, 2010 14:09

So...I'm bad at dailies. XD' But Day Two has a question that I had to spend some time thinking about, so. Plowing this out of the way before I forget again.


2 - A character you became emotionally attached to

Okay, so, anyone who knows me knows how hard this question is to narrow down to one character. Whenever I play a game, I tend to get engaged by the characters more than anything else. Oftentimes the villains. Which is...er...unfortunate when they have to die and all.

Anyway, narrowing it down to just one character is really hard...there are so many I could name here (Francis York Morgan, Michael Tillotson, Guybrush Threepwood, James Sunderland, Albert Wesker, Sae Kurosawa, Alessa Gillespie, the list goes onnnnnn...)

But all in all, I would have to say that, in the end, the character that I've probably become the most attached to - to the point where there are people that simply know me by her name, to the point of having a tattoo that rather represents her - is GlaDOS, the passive-aggressive AI from Portal.

Portal is a game where there are really only two characters. There is Chell - the player - and there is GlaDOS, the AI. When the game begins, the computerized voice chiming in about your tests seems unremarkable. Clinical, if a little strange, like the rest of the facility. But as the story carries on, somehow, it becomes more and more human. It gets nervous. It gets offended. It even plays tricks on you. And when you finally reach the point where you break from her control, the facade is broken. She panics. She pleads for you to go back. She tries to trick you, she threatens you....

Until you find her at last, just a piece of machinery suspended from the ceiling...and she becomes resigned. She questions if finding her was really worth your trouble. When you take out her morality core, she becomes sharply more human - bitter, upset, and to my mind, lonely. I didn't want to kill her - but it was kill or be killed. And the ending of the game left me feeling so...bittersweet. She wasn't done, but you get the impression she's stuck doing this dance with you forever.

I can relate to GlaDOS, I think, because in a weird way, she seemed more human than most of the human characters in games these days. She had a job to do, it went badly, she got upset, confused, angry, and even tried to joke with you. I can't wait to see what goes on in Portal 2...from the bits I've seen, that damage to her morality core has really altered the way she runs things.....


3 - An enemy who you just love to kill

Ooh, this one is tough. I'm going to break this question into two. Underlings and boss battles.

When it comes to nameless, faceless underlings...I'm probably going to have to say the zombies from Dead Rising 2. I mean, there are just so many options! Cut them in half with a broadsword. Mow 'em down with a wheelchair. There's something stupidly satisfying on a base level about it, y'know? Not really remarkable but FUN. That's just how the game is, though. That's the point. You kill some zombies. So it had better be enjoyable, because that's basically it!

Now, boss battles...are a pain. In general. But I'm going to have to say that the character I derived the most enjoyment from killing is going to have to be Hojo from Final Fantasy VII.

In my opinion, Hojo is the REAL VILLAIN in that game. Hands down. Sephiroth is a product of his work. If he hadn't tampered with Jenova in the first place, most of what happened would not have happened. On top of all that...the things he did to Vincent Valentine (my favorite character, not gonna lie) were cruel. Heartless. Oh, how I hated that man the first time I played that game.

So when it came time to fight him, I was ready. Vincent was in my party and I made damn sure he got the killing blow. Come to think of it, I don't remember ever actually finishing the game after that. I think after I beat Hojo, I kinda saw the game as being over, in a way. In my mind, the villain was gone. And I actually felt pretty satisfied with that.

meme, 30 days of gaming

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