SSF2THDR -- Which version to get...

Nov 26, 2008 19:24

360. Hands down. No question about it.

I downloaded the PS3 version yesterday and played it and I'm not sure what happened, but the sprites look pretty bad on the PS3.

I had heard the devs mention that the 360 version would have better sprite filtering and boy does it make a difference.

On the 360 version there is no artifacting or weird resized pixels. Sprites have better contrast and are smoother and look closer to the original files we produced.

So, if you have both systems, I highly recommend the 360 version. ^_^
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