assassins

May 23, 2005 00:34

28 of the radical folks in my humble little north carolina community are now playing a game of Assassins. although i am not particularly competitive, i am sly and logical, and i intend to do my best. for anyone who wishes to follow my personal account of the game, i will be making friends-only entries about my adventures from here on out.

what is assassins? every player gets assigned a target at random (adjusted so that no coop-mates initially have each other's names) that they have to "kill". rules for killing: (1) no witnesses--you can't see another human, no one can see you; (2) you have to make physical contact and announce to the other person that they are "dead"; (3) dead people cannot reveal their killer or the fact that they are dead; (4) when you die, your assassin gets your assignment. at the end, two people will have each other's names, and they will have some sort of face-off (scrabble and mud wrestling have been suggested) to determine the winner.

got it? okay, see next entry.

:)
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