The Heirs, they have Split

Apr 12, 2010 14:50

Unbeknownst to me until I logged on Sunday, the server had unlocked Splitting Heirs at the last conquest tally.  So we went about regular Sunday events and I got some dinner and stuff, when it came about that we'd give them a try.  I was hesitant at first, because I didn't want to change nations, but I remembered how fun the Castle Oztroja [S] Op was and I wanted to try this one.  It turns out some people had done it before and we employed a Manaburn strategy of BLM, BLM, BLM, SCH, RDM, COR with myself being the COR.

Best of all compared to the Windy version of this Op, it seemed like this one was much quicker to get to.  It was a trek from the entrance to La Vaule [S], but not too terribly far.  The zone was crawling with other groups trying to get the key item for the Campaign Op though.

Anyway, once we got the strat down, we proceeded to do 6 of the Ops and won them all.  On the last one, Wodie D/C'd as we were entering and after waiting a bit we still beat it with 5... although some 2 hours were used to finish it up.  The 3rd, 4th, and 5th runs each netted us a Cuchulain's Mantle.  Each were snarfed up by members who were present ... so the 3 of us that already had them got a 1.5mil payday from the evening, quite nice.  We're tentatively planning to go back Friday for 6 more runs, I'm hoping we're just as successful.

I wonder if Bastok will ever gain control of Beadeaux [S] ... I'd like to try that one sometime.

The Hills Are Alive - KS99 Turtle:
Saturday night we made our first foray into the non-Wyrm KS99s.  The turtle turned out to be quite easy with 8 BLMs and other assorted useful jobs.  We made it through 10 orbs in just over 3 hours... however, we got exactly zero Adamantoise Eggs to show for it.  Too bad for our MNKs.  :/  But the good news is it was pretty easy and we'll probably be able to do it again if there are enough people with Orbs who want to do it.

Other Happenings:
We rocked a Wing 1 Einherjar after our Odin win last time.  We got Dark Elementals, Ghosts, and Manticore boss.  I knew the boss would be easy, but those other mobs can sometimes cause problems... however we handled them great.  Having everyone bring poison potions/fruit now is a great help to us on things like that.

After missing Dynamis last week, we did Valkurm yesterday and it was sort of an average run.  We got 3 accessories and 4 AF2-1, including a RDM -1 that Sano got.  I managed to pick up a THF -1 Head after passing 2 in past runs.  I finally decided that it's the only upgrade I can make in the head slot for my WS gear aside from N.Head ... since I'm planning to augment my MKD hat for COR & RNG WSes.

Speaking of MKD, the final fight for that is supposed to be going down tonight.  We took care of the mission beforehand last week and hopefully everyone still makes it on tonight and we can get that out of the way.  I don't know who will stick with us for the final add-on missions, but we'll start on those next.

I got a couple more merits this week and I'm sitting on 7 now.  I can't decide if I want to spend them or save them for when WAR gets to 75 and unload a bunch of upgrades right away.  I have my list of things I'm looking to upgrade, but I undecided.  If I get 3 more before WAR gets 75 then I'm definitely going to have to spend them so I don't cap out on-hand merits.  :(

dynamis, einherjar, events!, campaign ops

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