Attack
Tech
Ether
Special
► Dead Fist | Long distance attack that decreases the enemy's physical strength.
► Dead Soul | Long distance attack that decreases the enemy's ether attack.
► Twin Hands | Long distance attack that inflicts heavy physical damage.
► Rodeo Spike | Long distance attack that inflicts heavy physical damage on all enemies.
► Full Throttle | Short distance attack where he pretty much kicks the crap out of the enemy while shooting them.
► Poison | Poison damage to a single enemy.
► Fire Bolt | Heavy fire attack.
► Ice Bolt | Medium ice attack
► Thunder Bolt | Heavy lightning attack.
► Beam Bolt | Medium beam attack.
► Inferno | Heavy fire attack to all enemies.
► Blizzard | Small ice attack to all enemies.
► Lightning | Small lightning attack to all enemies.
► Satellite | Small beam attack to all enemies
► Dragonfly | Inflicts a midair roundhouse to the enemy's face when his gun jams or he's out of bullets.
► Requiem | Large physical attack. If it's the finishing strike on a biological enemy or a Gnosis, he'll absorb their Soul (ether attack ability).
►
Storm Waltz | Medium attack where he throws a bunch of coins in the air and shoots them so the bullets ricochet off and hit all enemies. It's...flashy.
►
Red Dragon Mode | Jr.'s ultimate attack, and not one he'll use often. He can control it on a smaller scale so that it will cause a big explosion and KO his enemies. His teammates run the fuck away whenever he uses this.
Support
Recovery
Ether
Ether
► Analyze | Able to analyze the enemy's data (health, elemental weaknesses, and even the items they're carrying).
► Quick | Increase speed of all allies.
► Slow | Decrease speed of all enemies.
► Fist Down | Decrease physical attack power of all enemies.
► Soul Down | Decrease ether attack power of all enemies.
► Balance | Increase accuracy and evasion for all allies.
► Balance Down | Decrease accuracy and evasion of all enemies.
► Disengage | Disengage status support of all enemies.
► Rare Hunter | High chance of stealing an item from an enemy.
► Heat | Set the target for all enemies to self.
► Overtaker | Large increase in his own boost rate (meaning he can get in more attacks before the enemy's next turn).
► Phantom Fly | For a short amount of time he will always evade the enemy's attacks.
► Refresh | Recover status effects of all allies.
► MedicaL | Recover large amount of health.
► MedicaL All | Recover large amount of health of all allies.
► RevertM | Revive and recover medium amount of health.
► Safety | Auto revive with 50% of health (once per battle).
► Recover HP | Recover small amount of health with each turn.
► Recover EP | Recover small amount of ether points with each turn.