Dear Friends,
RE just got a new full time and dedicated Bass Player! His name is Ben and he's pretty cool. Also, we were invited to a videogame convention in Miami, have a concert next saturday in Orlando with Select-Start, and have just Rocked AFO.
http://www.youtube.com/watch?v=B63eeh-jPiQ (See the second half and enjoy)
CD drum tracks finally done and we should be somewhere through balancing and guitar tracks by week's end.
On the note of AFO it really wasnt that great of a convention beyond the fun I made for myself. The people there were all much younger then myself, were mostly avoident of myself, and beyond Yugioh abridged and a cartoon opening video panel didn't have many things that interested me.
I've been playing a variety of older games recently: Metal Gear Solid, Prince of Persia: Sands of Time, Kane and Lynch: Dead Men, The Bouncer (Which sucked so hard I sold it), and Godhand, which surprised me with it's awesomeness. Godhand is a simple 3d traveling fighting game with customizable moves and combos, but the plot keeps throwing curve balls at you in spite of it's very western feel... For instance, I just fought two transvestite men who yell 'whip it' as they attack with their butts and a masked lucha-libre Bear. The game is madness, but fun.
The comic is coming along nicely. We're doing a bit of aging on one character who started to look too young in some of the pictures and a few more things to make the feel more unified. I'm also in a strong debate as if I should switch to monochrome or leave it in full color, or mix the two because it looks so beautiful in monochrome... As for a finish time, probably next week.
Has anyone here played homeworld? If so, please explain gripes and joys of this game...
Last week I finally got to fight Nick(Des's Ex) in a sword-fight. I was resolved to break his ribs and bash his skull in up until the moment I met him. He's changed and earned some respect from me for showing up to what was certain to be a bloody-beatdown. Nick has finally gotten his life in order, got a job, an apartment, a life, and shaped up. As a result I told him I did not intend to break his ribs, face, or hands but instead wanted to fight him just to see who was better, to practice technique, and to improve. So we found a simple patch of grass that used to be a tennis court and in full view of I-Drive we fought without hatred, without bad intent.
His untrained stance is somewhat hard to fight because you have to attack him as if you are left handed to be effective. His feet face in such a way where a sloping step (attacking from an angle) from the right would be a disadvantage. He does this even though he does not know that his feet do this. Round 1: The real fight was intense. We both agreed upon only one round, one real fight, one real showdown, and treat it as if it were real. So we both squared off, him in his stance pointing his sword at me, myself in a stand with my sword vertical over my right shoulder, not fully aware of his deceitful feet. As we squared off he unknowingly entered my range and I painfully made him aware of this by taking out his knee. He looked at me confused, and I said "Twas but a flesh wound, keep in the fight." And so he continued, limping, staing cautiously out of my delicately practiced range. After a moment I saw an opening and took it. I knew he would not know bind-work, but instead of engaging him directly I took a cheap feignt shot and caught him directly in the arm on the side he did not forsee my attack to come from. Again I said "Keep going, you're ok. I only grazed you." After a few more moments I switched guards to a low-guard and attacked. As he didn't know bind-work I abused this and cut into his belly and theigh. He tried to declare himself dead, but I insisted "You still have three minutes before you bleed out. Kill me." We continued the fight and I swiftly finished him off with a thrust to the chest.
After the first round of bleeding him to death, piece by piece he asked if we could fight again. "surely" I responded and about 2 or 3 hours later we both walked away for the better, myself the very clear victor by an 80-85+% ratio of kills. He has a strong defense (which I in part would say because of his feet) but no offensive ability. I took a few sacrifice shots to win (my wrist, two of my fingers) some of the later games and after the fighting we went swimming. We agreed to fight sometime in the future when we are both better. I will work on master-strikes, my left stances, and footwork until that time...
I finally got to try out D&D 4.0. I'd say it is vastly fun if you play as a gnome with magehand & Prestigition, the single most broken spells in the game. (I made myself smell like a cat when fighting rats, stole all the arrows and javlins from enemy archers, tied up people with my rope (ala AT-AT in star wars) and made it look & smell as if the leader of the lizardmen crapped himself as I made an intimidate check agienst him [making all of his minions avoid me but making him very angry]) As fun as 4.0 is with all the combat and special attacks, it is sorely lacking in the roleplay elements found in prior editions. This could just be my DM but the rules didn't seem to lend themselves to anything outside of combat. The DM also did a pretty good job, so I'm leaning towards the rule-set.
Well, I'm off to slumber-land. Tomorrow I go to Jacksonville to meet with 4 propane companies for work...