Game Revamp

Jun 03, 2011 22:59

HELLO!!! Huge post ahead... but there is no tl;dr summary. We want you to read it all, and, for that reason, we're also not using a cut. WE'RE STRETCHING YOUR FRIEND PAGE FOR A GOOD REASON!!

So, with the recent stagnation of the game, the mods have finally after months and months of discussion decided to actually attempt going through a revamp and restart to regain interest. Over the course of the next few weeks or so, the mods will be going over all the informational posts, the current game format, and a few other things. Then, we'll be making some potentially major changes. We've already got some ideas on where changes will be made, but we'll get to all of that once things are ready to go.

What this means for you, the player:

  • You can still play up until the revamp. We'll not be making the new posts official until after all the changes are made, so you can continue to play in the existing setting with the existing format and the existing rules.
  • Current characters will be automatically re-accepted upon the restart of the game. You do not need to re-apply. You will also have the option at the time of the restart to either completely reset your character as if they just arrived, canon update your character to a later point in their timeline, or keep them as they are with their current in-game memories. It's up to you!
  • All changes, once announced, will be effective immediately.
  • One rule during this time will be 'repealed', so to speak. Because the mods are concentrating on making changes to the game, your activity levels will not be monitored. This means you do not have to worry about the monthly posting requirements of the game if these changes end up taking us longer than one month... which, considering schedules for real life, is likely to happen.
What we want from you, the player: IDEAS!!

Because we are making such comprehensive changes, we are going to be open to hearing ideas from you. Some things currently on the plate are:

  • changing to a comm-based format instead of using the individual journals
  • new activity requirements and how we do the activity check each month
  • making our single island into two or three closely put together islands
  • new monsters in the jungle
  • monthly events that may or may not be holiday/seasonally appropriate
  • changing the layout of the village area
  • overlying plot (do we want one? if so, what should it be?)
  • putting the 'Doom' in Tropical Doom
As you can see, we've got a lot on our plate. So we want to hear from you during this process. We'll hear ideas for as long as it takes for us to finish all our changes. You might see some polls appear during this process, so keep your eyes out for them so you can offer your opinions on what we're doing.

We had considered closing/hiatusing the game during this time, but we didn't want to lose anyone if it took a really long time, so we're leaving things open for you to play while this is happening.

Also, don't forget! We have an AIM chatroom listed on the game contact page, which you need to be logged in to an account that is a member of the community to see. Instructions on how to join are there, too. We'll take live suggestions in the chatroom or through individual IMs (our accounts are listed) as well as via comments on this post. Comments will be screened, so don't worry about that.

For now, that's it. We'll be in touch! Happy gaming!

*important information, *updates, *announcements

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