May 13, 2011 18:34
Alright, sorry this is happening a week later than I was hoping to get it up, but uni was eating me. But! My assignment is finished, so this weekend the Clock will be brought on board!
This means that the people who wanted to get affected mid-way now can! Now, just to run through what will happen in the post - basically, there will be one log for all Clock interactions, with three sub-threads. The first will be it being brought into the Science Department. People can try to destroy it there, but the Clock won't be going off. Then Luis will kick it out and it'll get sent to Magical.
Then, while it's passing through the City, the Clock will chime. Everyone who wants to get affected mid-way needs to hear it here. They can either be in close proximity, or just wandering around nearby enough to hear it. For this, I will also need volunteers! I need at least two people who are going to be affected by the Clock (preferably from either Magical or Science) who can be the ones carrying the Clock.
And lastly, there will be a thread for the Clock in Magical. This is where the bulk of attempts-to-destroy it will happen, but keep in mind that by this point there will probably be STRICT guidelines to prevent people hearing it. Unless Magical is able to put up a spell that cuts out all sound, everyone will probably be required to wear earmuffs while near it.
I'll be getting this log up tomorrow, so keep an eye out for it!
!plot