Jul 25, 2014 13:37
This has been one of the worst summers I've experienced. Uncertainty with UofL, although that's almost entirely resolved. Leaving the old job far too early and blowing through my bank account. Delays in getting settled in Louisville, which led to significant expenses related to the summer job (and that's been a piss-poor experience itself). There's a Hero's Journey vibe in the air, though, with the feeling that I've almost gotten through the darkness and although there is still much work to be done, it's work with a concrete and very positive goal in mind.
I return to class in a month. 4PM, August 25, PHUN 440, Biology for Population Health. Bring it on.
I picked up Star Wars: Age of Rebellion a few weeks ago. I've only had time to leaf through it (still reading Demon: the Descent), but it looks fantastic, and I'm taken with the Duty characteristic. It's a counterpart to Edge of the Empire's Obligation rules; both are tools for the GM to use to bring adventure to his players. EotE's Obligation is something of a negative, in that higher Obligation means that the various and often nefarious folks to whom Obligation is owed bring trouble upon the characters, while higher Duty means that the character's higher-ups in the Rebellion have taken notice of their escapades and capabilities, and are assigning more and more missions to them. In-game, the effects are the same; as a story factor, one is certainly more positive than the other.
Still really happy with the time spent here at the farm (and oh my goodness, seeing the Milky Way for the first time in forever last night), but I really really want to get back into my own, if shared, space.
school,
games,
life