Aug 16, 2010 19:34
I'm not going to call it a disappointment, because All For One is a darned terrific read. I love the writing, especially the flavor text attached to the character templates. The book left me wanting a little bit more - specifically, how the mid 17th-Century France of the game is different from that of The Three Musketeers (I mean, besides the demons and witches and monsters).
I'm a little over halfway through DC Adventures: Hero's Handbook, and am very very pleased. I like the changes in the Mutants & Masterminds rules; without playing it *cough*Stacey*cough*, it seems streamlined and a bit faster in play.
My post-GenCon burst of energy seemed to have disappeared by Thursday afternoon - work-related crapstravaganza striking again. It came back this morning, thanks to some Facebook and YIM interactions. Wasn't expecting that, but I'm sure not going to turn it aside. I've got my notes for an article on drug trafficking and anti-drug law-enforcement agencies strewn across the couch, and wordcount is starting to come together.
After seeing quite a few of the things used as really really good PDF readers at GenCon, I'm looking hard at getting an iPad in the near future. Page rendering is terrific, and the screen is big enough to show a full page clearly.
Time to get back at it. It's the politics of contraband, after all.
games,
technology,
writing