[Two days in a row without snow? Rogue is almost on cloud... well, three. She unwraps herself from her blanket cocoon today and ventures out. If the white white walls on her room don't change soon she's going to need to get them padded. So out she'll venture into the cold to the general store - there's got to be some paint or some posters or
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So you've got - what, hidden people who're 'magic' in your world? An' you're one of 'em.
[Because that never happens, Rogue.]
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There are such things as elementals though. Gnomes for earth, Undines for water, Slyphs for air, and Salamanders for fire.
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An' do you get to talk to them? What do the elementals do, in your world?
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Oh but of course! They keep the world in balance, a real life mother nature I suppose. But you can find Undines in large bodies of water or their respective elements. Salamanders in volcanoes, Gnomes in mountains and Slyphs in open plains. They're very much like the spirits here actually.
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...how are they like the spirits here?
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Listening and wanting to communicate with them is the best way to see into their world. Communicating is the the only way to bridge the gap between their world and ours. That's how they're similar.
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An' have you spoken with any of the spirits here?
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[She doesn't like anything that sounds like a chain, really.]
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