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Apr 10, 2006 15:17

Just when I start hearing people saying how OpenGL is past it and that Direct3D is THE 3D graphics standard, that OpenGL just can't keep up these days, what with all the GPU related API enhancements in D3D 10 along with Geometry Shader support and an arse load more, I stumble across this from a couple of weeks back ( Read more... )

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killer_queen April 10 2006, 19:40:49 UTC
how is it that you manage to write these entire entries in perfectly coherent english and yet I read right through and am completely and utterly none the wiser to what the hell you're talking about? It's a skill, I think. *thumbs up* *grins*

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