Pil

Nov 01, 2011 22:23

I have written a guide for Pil but it needs a lot of editing so will be up soon. I was thinking about making a website for it instead of Livejournal though-- have not decided how I was going to do it. However, in a recent pickup, I was able to parse the damage of several Pils. The strategy is designed around procing and was a very good setup. The funny thing was that the shout "required" all DD's to have empyreans/relics/mythics. It was an interesting shout, and I'm sure the guy got a lot of hate /tells but whatever he did works so I have no qualms about it.

The first fight included the WAR dying. It seems that the strategy they employed was mostly a procing strategy with a bulk of the damage coming from 1 single WAR. I'm absolutely sure that an Ukon WAR will beat a Yoichi RNG in pure damage if it wasn't Pil (which has frontal doom gaze/terror, high AOE, and amnesia). But for a utility fight like this, I felt RNG was quite good because you can stack more than one easily while you can only have a limited amount of melees attacking at any moment's time.




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Partial Chain Stagger:




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This 3rd one was completely chain staggered:




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Conclusion: If you chain stagger, WAR will undoubtedly win. Over a longer controlled fight, RNG should win.
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