Get a Job Game

Sep 30, 2008 23:08

Title: Get A Job
Creator: Real Life Studios, Inc. Kickin' Ya out of the Nest Suckah Division.
Ages: Aimed at 21+
Features: Real life experiences, travel to exotic locations (like Owego, NY, Goodyear, AZ and King of Prussia, PA), and plenty of opportunities to make a fool of yourself
Availability: Colleges and universities everywhere; free with senior year enrollment

Description:
Level 1 features such things as making a resume and how to get yourself laughed at in corporate America. Level 2 progresses to the cover letter which can be an insurmountable hurdle for perfectionists. Once level 3 has been reached, it is time to start taking in more information that ever thought possible, and searching under every rock. Increasing time spent at this level may force players to want resort to paper airplane applications, smoke signals, begging, or bribery. All of which are frowned upon.

Once an interview has finally been secured, level 4 has been reached and the ability to travel to exotic locations will be granted. Booking these 'vacations' however must be accomplished after slaying the dragons that are the corporate booking system and scheduling nightmare that is senior year. Class assignments will pop-up with Murphy's law probability as needed to hinder the ease of travel. During the travel level, Murphy's law will again be applied as needed. Once successfully at the destination and on to level 5, stupid sentences will be injected into conversation if things are going too well, as will social blunders. These come at no extra charge and are fully integrated into the game. The removal of these features will be released as an add-on for purchase at a later date.

After completing level 5, level 6 begins the waiting game. This is likely the least effort of any level, but the hardest to work through. The alcohol required to help many through is not supplied with the game and must be purchased separately and to taste. Reaching level 7 and thus the end of waiting can either send a player back to level 3 and in an infinite loop to continue playing the game, or to continue on with the level.

Level 7 finally breaks the cycle of interviewing, traveling, and trying to beat back Murphy with what is commonly called an "offer". Offers are as elusive as Yankees fans at Fenway Park, but they do happen. (NOTE: Chance of an offer is 1/1e6 unless optional bribery package is purchased) A player can now take one of two options: accept the offer and agree to contractual slavery, or go back to level 3 to find a more agreeable form of slavery. When an offer is accepted the game is over. There is no winner at the Get a Job game since all players exit and begin “Life as Working Peon” another game produced by Real Life Studios.

Get a Job may not be returned, unless it is exchanged for Apply to Grad School or Live in Mom's Basement. If Get a Job is quit, the game reverts to Live in Mom's Basement. Apply to Grad school comes at a cost of $250 for level one, with prices increasing at each additional level, finally reaching $40,000/year when the game ends and "Graduate School" is reached. Live in Mom's Basement is free. Mom's basement will flash nagging screens after six weeks asking a user to either purchase Apply to Grad School or upgrade to Get a Job. Get a Job will also revert to Live In Mom's basement once the date of graduation has passed.
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