Jun 22, 2007 10:44
Rgb handcolor & monochrome adjustments
Channel mixer layer- monochrome
Hue saturation layer- individual color variations in grayscale
Merge down- merges only one layer down
Color range selection, feather selection a lot & fill channel mixer layer with black on mask or brush back in color
Can record actions and automate
Invert and color dodge
SNOW
Black layer add noise monchrome 25 %
Filter blur more
Image trim if you transform outside of canvas- smaller file size
Make blend modes into screen mode
Gaussian blur, and motion blur many layers to make snow
Displacement mAp to bend or wrap around
Rasterize text/ texture to wrap by right clicking
Filter- distort- displacement map
( have copy in B&W saved for map)
USE DIFF NUMBERS STRETCH TO FIT AND REPEAT EDGE PIXELS
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