[Game] Fragile Dreams: Review

Jun 13, 2010 15:26

WARNING: For those who just started playing or planning to, this contains mayor spoilers since I'll be talking literally what I saw on the game, I'm going to point out every little thing I can think of. This is ranting as I'll even rant about the save option!

I've been reading some user reviews about this game (which my sister finished playing last night) and we couldn't help feeling a little disturbed by the opinions of these people. Okay I do admit I liked the design of the game, I loved the bright colors and the spooky darkness they mixed in it. but mostly... the game sucked big time.

There was no character development from the main char. Seto, he kept whining and whining over being alone the WHOLE game and kept on stalking this girl he saw for like 20 seconds. The thing of this game is to find survivors after some mayor earthquake that killed apparently all humanity except the emo kid and the girl (and maybe some people but either the game won't show it or the die... wtf?). Most of the stuff that you found on the game doesn't even have a purpose other than telling emo+emo crap. In the beginning of the game I actually thought this "memories" you got were like the key items that you needed to identify correctly depending on the ghost you needed to help (because only one a damn memory was used and it was for this hide-and-go-seek brat) after that scene that's why I thought that they were useful, specially since you were getting so many, in the end, they were just taking your briefcase space and that was it. The looooong stories from some of the "memories"? useless as well, there weren't relevant to the plot at all, no clues, no hints, nothing, just useless.

The weapons, omg the god damn weapons! they broke over everything, a goddamn katana broke while hitting a pigeon? Are you serious? Changing weapons every now and then is one thing, but changing it every 10-15 enemies is beyond annoying specially when the wuss of a hero can't do more then a plain 3 hit combo that if you press the button a second to late it will not only cancel the attack but depending on your shitty weapon it will most likely smash into pieces. And don't get me started when the damn chicken man didn't want to appear to sell/buy you stuff. The enemies in the game weren't challenging they weren't even entertaining, they were mostly annoying because they kept appearing too frequently and the fact that you can't actually dodge like you usually can makes it worse.

Holding items. Yeah it's normal to have a limited quantity of items in hand to battle, but what's the point of having a big ass briefcase in hand when you can't use it unless you're on the bonfire?? Okay, I even understand that when you get a Mystery Item obviously you can't either throw it or store it, but what about the items I already can see? At least they could let me store those since this wimp can't hold anything too big!

The tutorials.... the cursed tutorials! they give you instructions for everything! even how to use the STUPID A BUTTON!!! really wii is not only family centered it's also mentally challenged centered. C'mon I mean I've seen at least 20 times the instruction of "find the silver haired girl" no shit Einstein, not to mention that the moment you see something new they interrupt the game for the stupid tutorial that's not even necessary. They shouldn't tell you how to catch someone with the A button please!

The story in general SUCKED. This is one of the things that made me want to make this post in the first place. The users who reviewed this piece of crap actually said that it was a great story.... what?!

You got to be kidding me, really. This is so bad like a fanfiction written by a 13-15yr old. Plot: Emo kid's guardian dies and a letter tells him to go east to find survivors, you found a robot and you become "friends" and hour of tutorial later you found this useless memory things, you play hide-and-go-seek with the brat and she leaves, then the robot "dies", you found the girl: she flees. You found a cool-air kid in a carnival who practically proposes to you and sticks his tongue in your throat (that was actually pretty nice thing to see) he tells you he wants to remember his past and that he wants to look for a place in a photo and then he leaves: this was my first wtf of the game, if the main char. was looking for people so he could be with... why did they split apart?! c'mon that was so stupid. Continuing, you find a pirate-like girl ghost in a hotel and now she starts stalking you, you found another ghost in the same place who ends up being this old lady... the lady dies like 5min after talking to her. You follow cats around sewers or sth like that and you found the girl, she's like kidnapped and then you spend like an hour of going through endless passages or ladders without pretty much nothing else. Find her again and they take her... again. You randomly find Crow (the one you met at the carnival) and suddenly he's a robot and he's dying (another big wtf) no explanation how so ever of what he was doing there or if this was the place he was looking he just shuts down. Then you found the chicken man and he's actually like a robot too and there's this crib with a dead baby and he insists that it's the sleeping princess (I don't actually remember the order but it's the same to me). Then after spending like another hour of endless passages and shit in abandoned, rusted, dirty places you randomly step into a sparkly clean white room, you find a radio and now suddenly there's a lot of people speaking through it and then the girl suddenly starts talking (plot hole).

You continue more annoying rooms and you end up in this strange room where the Boss is, the point of this idiot is that he wants to terminate humans because words are meaningless (I know right?), you fight him, he dies in 2 normal combos, you rescue the girl, the place shakes, you end up in what looks like the Tower of Tokyo, ran up like in a 15min stairway you start hearing voices of your dead friends (schizophrenia!!) aaaand you battle the idiot again only difference is that he now has a laser, other than that he's the same piece of crap. You win the battle and he "explains" that he was a scientist, he was making this experiment about being able to communicate with other without the need of words, he used himself as a test, he now could read minds, and he got maaaad!!! because people weren't sincere! they didn't say the things that they really thought! People smiled and praised him when in reality they hated and envy him! And that's why he was going to destroy the humans.............. LOL

Now this is the best part, after all this shit the pretty much more-useless-than-navi ghost starts talking to him, she only needed to say "I love you" and eureka! The crazy fuck now is happy and goes to heaven with her, then you go with the girl, grew old and die. The End.

Yeah... this is pretty much what the game is about. My sister only could say "I want me 14hrs of life back please" and then we realized ... the game didn't even last a day worth time, A good game actually lasts about 40hrs as a minimum... even Final Fantasy I lasted more! I'm so glad we didn't actually bought the game.. .and I'm definitely deleting the data from my Wii.

This is actually the first time I mess up in choosing a game though Wii is a really messed up console... since they are concentrated in family entertainment they forgot about us veteran gamers who actually don't like being told what to do and actually like getting stuck at some point. Oh well I still have some old school games I can play with =/

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