Characters: Tear Grants and Apollo Justice
Content: Tear visits Apollo with the intention of asking for some assistance.
Setting: Apollo's quarters
Time: Early evening
Warnings: None expected~.
It was dangerous - a dangerous game, even, as clichéd a label it was. Yet, it was most appropriate, matching how the other laid the pieces. It was a chess game, perhaps. Wits against wits, skill against skill. However, how long would it be before it started growing aggressive? How long would it be until the perpetrator grew tired of moving the knight from one square to the next? How long would it be until he lost interest in slowly endeavoring for the king? What if, then, he proceeded to shove the board aside? Ah, but the answer was clear. Checkmate would be his, with the saftey of the crew at stake. The bets had already been cast, and there were no alterations to be made.
She was losing. That much, she could tell. She didn't seem to have nearly enough intelligence, enough strength, enough resources to gain victory in time - and time was what she needed. Time, unfortunately, was not on her side. Never was, but maybe it would be one of these days. At least, if she acted quickly.
It was to this extent that Tear found herself outside of Apollo's quarters during the early hours of the evening. Instead of using the moment for a bit of relaxation, the quartermaster was intent on fixing one of the negative elements that weighed her down during this aforementioned 'game'. With the wages already decided upon, she would make certain to be the one declaring checkmate.
Raising a curled hand, she brought it knocking lightly against the door. "Justice?"