About the Future of TST

Jun 12, 2011 00:28

Hello, The Sky Tides! The mods would like to thank each and every player we've had for making the game a success! That said, this post is about the future of the game. In the past, people talked about the possibility of a reboot, and recently some other players have mentioned their own continuation. Since it seems that everybody has their own ideas ( Read more... )

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edge_of_honor June 12 2011, 22:21:13 UTC
While I don't want to leave old players high and dry, TST does need new players regardless of which path it takes. A steady influx of new blood is necessary to the survival of pretty much any RPG; even the most dedicated playerbase can get burned out, suffer muse loss, get hit by real life obligations, etc etc. I saw this happen to another game I was in before I got involved in LJRP, and it wasn't pretty. In that case, the setting and history got so convoluted that it was pretty much impossible for newbies to really settle in (there was also some drama that helped kill it, but that's a story for another day). This is another reason why I prefer a reboot - I may be biased, but I'm honestly afraid of the same thing happening all over again. Hell, you could probably argue that the same thing all ready happened before the game closed.

Also, so there aren't any misunderstandings: I don't just mean "we need new players to replace old players", either. New players and characters also bring new ideas, new CR, and new plots, and make things more fun for the current playerbase.

Then again, what matters most is who's actually available to run the game. If nobody's around to run a reboot, the point's moot, whereas the people who have volunteered to mod so far are leaning more towards a continuation. However, there's still quite a few people who haven't responded yet, so who knows how this could go.

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nique June 12 2011, 22:34:48 UTC
Well, that's fine. But what I mean is, are people more concerned with keeping this TST, or are they really just looking for a new Steampunk Game. Either is fine, but if it's the latter, it's not something I have an interest in.

It's possible to bring in new characters without wiping continuity. It requires flexibility from the older players, obviously, but not any more so than was required when old players would drop and someone else picked them up.

What happens happens. I have pretty much zero investment in it at this point. But people wanted opinions, and that's mine on the topic.

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