[Locked to Shepard, Main Gauche]

May 12, 2008 15:23

I'm still working on the detainment spell for the construction site, but I'm having trouble coming up with appropriate objects that relate to the Rift. If I could hear more about what people have experienced when they came through, that would be very helpful. All five senses are necessary to complete the spell properly.

-Body: handcuffs
-Spirit: steel of some kind (nails?)
-Mind: ?

Caster's affinity obj.
-Pentacle amulet
-Gun
-Blasting rod
-Glove
-Coin(?)

Rift affinity obj.
-Sight: ?
-Sound: ?
-Touch: ?
-Taste: ?
-Smell: ?

Also, to allow passage through the wards, whoever's on guard duty will need a talisman of some sort to be woven into the spell. I could use individual belongings, but it might be easier to make five or six identical pendants or bracelets, and rotate them for each shift. Ideas? Opinions? Mocking laughter?

locked: main gauche, in character, locked: shepard

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