Name:
Type:
Difficulty:
Success:
Fail:
Special:
Name: Thugs
Type: Conflict, Physical, Humanoid
Difficulty: Medium
Success: /Low/ Reward
Fail: Loss of 1 Artifact or Death-Draw Hero
Special:
Name: Marketplace
Type: Event
Difficulty: N/A
Success: N/A
Fail: N/A
Special: Discard one Artifact, Draw top card from Rewards Discard
Name: Merchant's Escort
Type: Quest
Difficulty: N/A
Success: /Low/
Fail: N/A
Special: Movement becomes City, Quest is Discarded when Hero reaches another city
Name: Hired Assassin
Type: Conflict, Physical, Humanoid
Difficulty: Medium
Success: /Medium/
Fail: Death-this
Special: If Hero is killed, this card becomes new Hero, keeping all Artifacts
Name: Afoul of the Law
Type: Conflict, Social
Difficulty: Medium
Success: /Low/ Reward
Fail: Lose 1 Turn
Special:
Name: Casanova
Type: Quest
Difficulty: Hard
Success: /Medium/ Reward
Fail: Lose 1 level
Special: Conflict, Social
Name: Sorceress
Type: Event
Difficulty: N/A
Success: N/A
Fail: N/A
Special: Discard 1 Curse, if no Curse draw 1 Reward
Name: Wererat
Type: Conflict, Physical
Difficulty: Medium
Success: /Medium/
Fail: Cursed
Special: This card becomes a Curse, Hero loses all Blessings and Magic is decreased by /Medium/, cannot have Blessings until this is removed
Name: Beggar
Type:
Difficulty:
Success:
Fail:
Special:
Name: Vampire
Type:
Difficulty:
Success:
Fail:
Special:
Name: Shield Bearer
Type: Conflict, Physical
Difficulty: /Low/
Success: Becomes Follower
Fail: /Low/
Special: As Follower, Discard to prevent Hero death
Name: Blacksmith
Type: Event
Difficulty: N/A
Success: N/A
Fail: N/A
Special: Draw /Low/ Enchantments
Name: Tax Collector
Type: Quest
Difficulty:
Success:
Fail:
Special:
Name: Bar Fight
Type: Conflict, Physical
Difficulty: /Medium/
Success: /Medium/ Reward
Fail: Lose 1 Turn or Death
Special:
Name: Masquerade Ball
Type: Conflict, Social
Difficulty: /Hard/
Success: /High/ Reward
Fail: Lose /High/ Turns
Special:
Name: Persistant Merchant
Type: Conflict, Social
Difficulty: /Low/
Success: N/A
Fail: Lose 1 Artifact
Special:
Name: Arm Wrestling Champion
Type: Conflict, Physical
Difficulty: /Medium/
Success: Must make another Physical Conflict or Death-this
Fail: N/A
Special:
Name: Jealous Lover
Type: Conflict, Social
Difficulty: /Medium/
Success: /Low/ Reward
Fail: Conflict, Physical - Death-Hero or /Medium/ Reward
Special: