Changeling: Coming to Collect

May 26, 2010 21:37

With newfound debit cards in hand, we continued to muddle our way through our new lives

-The Ogre and the Elemental (Olaf and Hans respectively) paid their dues to the autumn court and then went down to the docks to get some work done.  Hans talked his way into a job as some kind of crane technician and they sort of bought it.

-The Fairest and the Beast (Trevor and Ket) did some shopping.   Trevor tried to teach Ket about fiscal responsibility, but was interrupted by a dire threat from an ice elemental in the frozen foods aisle.  Only moderately deterred, they finished their shopping and then went their seperate ways, reuniting to hand in their goblin fruits to the spring court.

- The Darkling ... I forget what he did actually.   I should take better notes.  His name's definitely Shylock though

So at the end of a productive day, we all reunited outside our house... where that ice elemental was waiting for us.  After the Ice elemental made some threats and then promptly followed through on some of them, Shylock, the Darkling, managed to talk the elemental into coming to the abandoned military base which we all knew was haunted.  It turned out to be a good idea too, since that ghost was hungry for blood.  He fell right into the trap, except that someone had to ensure he stayed in the trap.  Trevor jumped at him, keeping him from dodging the ghost's ephemeral assault.  In the end though, the ghost's assault proved more hazardous to the still-bruised Trevor than the Ice Queen's enforcer.  Realizing he'd been tricked, he used a trinket to return immediately to the Hedge, taking the unconcious Trevor and the willing Ket and Shylock with him.

A week having passed in the real world, due to the twisting nature of time in the hedge, Hans and Olaf eventually came to the rescue of the other three in the hedge.  Although to be fair the three of them had  already lost the ice elemental in a confrontation with some dinosaur riding changelings in the service of god-only-knows what.  Back together, they made their way back home to rest and recover.   

What rocked:

We had a guest star playing the Ice Elemental, thanks seannittner !  He did a great job scaring the crap out of us.

We saw a new part of the hedge, and it was freaky and full of dinosaurs.  The Wayne Knight-eating kind of dinosaurs.  Also, the dudes riding the dinosaurs looked like the dinosaurs, it was pretty cool.

What could be improved:

The various seneschals all feel kind of similar.  It'd be cool if they served as a showcase for the different courts they serve, but they're all pretty down to business people.

I think part of my problem with this game is that I've been playing with the wrong mentality.  I've been playing with a high power mentality in a low power game.  I've been doing the confrontational thing, facing stuff head on, when that's not what this game is about or what I'm equipped to do.  Even stuff which would be a relatively minimal threat in another game, like a band of street thugs, is something we should probably be running from in this game.  Real heroes don't roll chance dice as often as we do.  Now that I know though, and I'm doing the whole "discretion is the better part of valor" thing, I think I won't hit so many brick walls.

I have got to work on my 90's lingo/trivia.  Anyone know a good reservoir of 90's stuff?
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