3D toy modelling: mode 8+1/2

Feb 22, 2009 01:39

Worked a bit more on some of the details which had been glossed over previously. Created actual working system for switching between normal blue windshield block and mainly white jet nose, based partially on the God Magnus forearm design. Nailed down exactly how much space will be left for the dragon heads and managed to avoid having huge protrusions into that space.

Also added additional sliding joint to allow rear insect legs to more accurately mimic the joint pattern of the front four. The double-sliding, double-ball joint passes right through the middle of an existing cylindrical rotation joint in a manner which may be technically feasible but which would have Rubik's cube enthusiasts backing away making warding gestures. The result is a knee articulated in ways that shouldn't be possible outside of fanfic.

I still need to paint in the side windows on the jet nose, and model proper double-hinge joints for the jet intake block covers.

reactions-cruising, reactions-accomplished, hobbies-transformers, hobbies-toy-design, hobbies-3d

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