Leave a comment

kadeton November 14 2005, 03:40:41 UTC
There are so many great old games. Craig was playing the old X-Com games all last night, and I still have things like Master of Magic and Star Control on my laptop.

Also: 'Hiccough', or 'hiccup' if you must. :P

Reply

ataxi November 14 2005, 03:59:03 UTC
XCom is like, the best game ever. I can't believe they didn't capitalise on that in multiplayer form a bit more effectively.

Reply

kadeton November 14 2005, 04:04:14 UTC
That would be interesting. Would you have competitive or cooperative multiplayer? I used to play X-Com II with a couple of friends on a PlayStation, and we controlled one or two characters each, and that was pretty fun.

A competitive format, with one player controlling X-Com and another controlling the alien invaders would be very cool, but logistically hard to do within the framework of the game. I agree, though: They should have had a shot at some multiplayer features, instead of the half-baked ideas they used in X-Com III.

Reply

reaps November 14 2005, 04:19:14 UTC
What would be really neat is if each player controlled a team or base, jetting around to do their own missions. They would have to collaborate on the larger research projects and preserving XCom funding. You could introduce tension by having different players need different things: the South American player might fight a lot of heavily armoured blue guys, thus needing to push weapons tech, whereas the North American player might need to run a lot of Intercept missions, and thus want to push whatever it was that gave you faster planes.

Man,that'd be fun.

Reply

UFO2000 the_riviera_kid November 14 2005, 04:22:40 UTC
I know nothing about it, except that it's multiplayer XCom and open source
http://ufo2000.sourceforge.net/

Reply

Re: UFO2000 ataxi November 14 2005, 05:49:05 UTC
If this is what I think it is, it's probably the source for an old patch that turned XCom and X-Com II into turn-based multiplayer.

Reply

Re: UFO2000 ataxi November 14 2005, 05:50:05 UTC
Just followed the link - it isn't what I thought it was. Looks cool though *grin*.

Reply

kadeton November 14 2005, 04:22:49 UTC
You can basically do that with the existing game, just having each player control their own base. Time would be the major issue there, since the game is designed to run on a user-switchable time scale. You'd end up making people wait around regardless, so you might as well play single player with hotseat.

Reply

the_riviera_kid November 15 2005, 07:43:14 UTC
I meant to ask, do you mean Star Control 1 or 2?

Reply

kadeton November 15 2005, 15:06:21 UTC
Star Control II. :)

Reply


Leave a comment

Up