Moril had gone off in a dream again, and lost track of the path. Not that this was unheard of, or even particularly irregular, and generally Ynen managed to get them wherever they were supposed to be going without any help whatsoever from his driver. This time, though, Moril isn't sure that even the horse knows where they are
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Good and evil is something I understand despite the different places and names.
I will get another book. I have plenty of food and need only gather more firewood when my supply runs out.
I did not really wish to meet with anyone but I cannot ignore the colourful cart that is on the beach--a horse and cart advertising a traveling musician. He is playing now. Despite my mood and disheveled appearance, I do enjoy music. And this person almost has to be new here. I go round to the front of the cart.
"Hello. My name is Faramir. Are you Hestefan?"
I should apologise for how I look, but this man--boy?--is not likely to care. And I'm not even wearing my sword so I should not alarm him.
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"No," he says, "I'm Moril. He'll be back soon, though." Moril is, actually, in no way sure of this, since the village Hestefan had gone into to buy supplies is now nowhere in sight.
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"Please excuse me, Moril. I might be wrong but it seems to me that you have just arrived in this place. It is an island and yes, people have been known to show up just like you have done. One moment they are at their home or somewhere they know and the next they are here." I am quiet a moment to let this digest.
"I do not think that Hestefan will be showing up soon, unless here on the island also. As I said, my name is Faramir and I come from a place called Middle Earth, the land of Gondor. There are many people here from vastly different lands and so I would be surprised if you had heard of mine. We cannot leave, although there is ample food and water for all and the weather is very mild. I can think of worse places to be trapped in."
That is not terribly encouraging but is the best I can currently manage.
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Or else Gondor is his Dalemark, and Moril is much, much further off course than he realised.
He has no real idea of what to say to all this information, so he just says, politely, "Thank you."
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Clementine had been doing her fair share of exploring the past few days, but she'd stopped in her tracks when the horse and wagon appeared on the beach. Of course she was drawn to it. What was she supposed to do, pretend like it hadn't just appeared out of thin air?
Clem strode up the beach, in the direction of the wagon.
"Welcome to Psycho Island!" She said cheerfully.
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"Psycho Island?" he repeats. Geography is not the thing he is best at in the world, but he thinks he'd remember Psycho Island. He thinks he'd remember an island at all, considering how difficult it generally is to get a wagon onto one. It usually involves boats.
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"It's the Isle of Mystery. You get sucked in, and there's no way off."
She offered her hand, once she was close enough.
"I'm Clementine."
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Like a kid with a horse and wagon, for example. He approached slowly, wondering if he'd just appeared like Doyle had. "Hey kid, you all right?"
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"Hello," he answers, and wonders if the man's wondering about a show, which leads to further wondering about whether Moril's to give an entire performance all by himself.
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She was distracted by a sound she had NEVER thought she would hear again, and the girl went into a cold sweat. How could there... how could there be horses here?
Standing, Samara clutched the book, and edged out towards the beach, her knees trembling. "I'm not scared," she tried to tell herself.
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It was a strange enough sight, really, that Samara approached anyway, looking up at the boy. "Hi."
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