Couple things...

Apr 27, 2007 16:52

So, with Craig out of the picture, I'm wondering if we should find a replacement player. I am not totally averse to running with three people, but we might end up missing some skill sets, most notably in combat, since Craig's concept had been closest to a "soldier" type than anyone else. I'd really rather not have a NPC fill the primary combat ( Read more... )

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financenerd May 2 2007, 01:32:13 UTC
Well, Shane and I had once talked about trying to keep Aquilavir in the game using technology (Skype, video cameras, speakerphone apparati etc.) Would be willing to give it a shot if y'all were. The only requisite is there is no way I'd be able to start before Autumn sometime when I start my new role and, of course, no guarantee it would work. Anyway... just a thought.

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semerkhet May 2 2007, 14:09:38 UTC
We'll have to play it by ear, but I am open to giving this a try. Since we'll likely be playing upstairs in the new office, we can use either Shannon's computer, or my laptop, as a dedicated web cam/voice server. In fact, I'm highly amused at the thought of a monitor sitting in your place at the table with a slightly grainy image of you in your house rolling dice.

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financenerd May 3 2007, 00:03:37 UTC
Well, think on it, talk amongst yourselves and what-have-you and we can figure it out, when was your prospective first session timing?

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semerkhet May 3 2007, 14:57:15 UTC
I'm planning on getting us started around the end of July. I say this because even in the unlikely case that I get everything done before the baby is born, having one session and then nothing for the first month of intensive infant care seems a bit off. So, we're likely to start about a month after kidlet is born, with me in a creative, sleep dreprived daze, putting the final touches on it.

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financenerd May 3 2007, 15:20:51 UTC
Gotcha. Well as stated above I wouldn't come in until Late August or September, but after that I imagine I would be able to make most sessions. I'll happily join late and make a character with the requisite skill sets that you're missing. We can talk more on it when I'm in Madison next week because I know nothing of the system/world/backstory/theme etc.

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semerkhet May 3 2007, 15:25:59 UTC
Perusing the earlier entries in this journal will give you a heads up on most of those topics.

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