In the first
two posts in this series, I took a broad view of the world building process. I’m switching gears for the next few posts to take a look at several elements it’s needful to consider when constructing a fantasy or sci-fi world and how they interrelate.
While these elements are much the same for any genre, there are some elements you’d include for one genre you usually wouldn’t for another. I’ll be the first to admit that while I highly enjoy a good fantasy story, I’m much more of a sci-fi author. If you’re looking for something specifically geared toward world building for a fantasy novel or series, I highly recommend Kameron M. Franklin’s latest
series over at
Pens and Swords.
One of the first things to consider is the setting itself, and by this I mean the geography and climate. It may seem like a background element and therefore of little importance, but where we live and the environment in which our culture was born influences everything from native dishes and fashions to mythology to technology and architecture. How much different would the Greeks have been had they originated in the Nile River Valley? What about if they came out of Siberia?
This is one aspect of world building I recommend doing a bit of research on as you go. Geological features effect climate and vice versa, and these effects can produce different outcomes for flora, fauna, and the climate as a whole based on latitude, altitude, proximity to large bodies of water, and surrounding geological features.
Then again, the importance of scientific accuracy for this depends a lot on exactly how far the setting will feature into the story itself. If your story will be largely set in the same area and focused around the characters within a city or small country, it’s a relatively minor thing. However, if your characters will be traveling extensively or the setting and/or weather will play a large role in the story, a bit of research can go a long way toward making the setting feel natural. You wouldn’t expect to find lush jungles stretching for miles upon miles on either side of a mountain range for example.
Next week we’ll look just a little deeper into this topic as we consider its effects on technology, architecture, and travel.
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