Thought: I wonder when we'll grow out of the idea of 'evil for evil's sake' in fiction and RPGs. Especially in RPGs. I mean, sure, there's something pure about knowing your opposition is an irredeemable monster - it makes it that much simpler to just try to kill them, knowing you're doing "good". But why on earth should anything be just... evil
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It -is- fun sometimes to play a good old-fashioned 'kill the evil necromancer and his undead minions' or 'keep the Zhentarim from conquering Cormyr' campaign once in awhile. But it's more fun IMHO to play a character who is a person, in conflict with other people who all have a different idea about what is right and wrong.
I know a LJ user who is a HUGE nut about World War II, to the point that she writes historical fiction about it. And she gets criticism for the fact that her main character, a Luftwaffe pilot, is a good guy. Heaven forbid that a WWII-era German should be portrayed as anything but an evil, puppy-kicking monster! I mean, really? Are people THAT stuck on seeing everything in black and white?!
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And yeah, I once had a similar discussion with Cat, involving fiction with WWII as the backdrop, and using Germans as something other than the bad guys.
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