anger and agony
are better than misery
trust me i've got a plan
when the lights go off you will understand
PLAYER INFORMATION-
Name/Nickname: Angie
AIM/E-mail/Contact: nightpalsy [AIM] / rockinghorsefly[at]gmail[dot]com
LJ: tealantern
CHARACTER INFORMATION-
Canon Character and Series: Tao Ren / Shaman King
In-Game Name: Tao Ren
Age: 13, but looks a little younger
Gender: Male
Position & Ship: Silvana | Passenger
Appearance: Standing at a pitiful four foot eleven, Ren's most distinctive physical attribute is his spiked, aubergine hair. The single spike alone adds just under a foot to the boy's already short height, and when flattened, ends somewhere just past his shoulders. With golden catlike eyes and a vicious stare to go with it, slender yet toned limbs, and an unhealthy knack for scowling, Ren looks every bit as arrogant as he is. His clothing tends to be either on the revealing or completely covered up side, and is always more loose on the bottom than on the top half.
Personality: "The kid is such a brat..." is the first thing that people typically think of Ren when they first meet him -- and that's only to put it nicely. His holier-than-thou attitude turns a lot of people off, and his arrogance can only be taken in small doses. He's cocky, insulting, condescending, stubborn, impatient, hates apologizing, short-tempered, over-confident, blunt, serious, egotistical, and hates it when people stand in his way. Not exactly the best candidate for a friend, but he takes a while to warm up to you. Even though he may still think you're a moron.
On the plus side, he is a very determined little jerk, who doesn't give up easily and is very persistent. One aspect of his personality that people find shocking is his willingness to put himself in the line of fire, especially if he's become a friend to that person. He's actually very selfless and tortured inside, but is able to maintain a cold exterior to mask his emotional susceptibility. Much of his earlier life was spent hating all of humanity as a result of his upbringing and less than picture-perfect family, who he learned to tolerate instead of abhor over time.
He is very unwilling to trust people, and is more cold and aloof than he is kind, but that icy barrier is being chipped away one day at a time. It'd take a very warm person to melt that frigid heart of his.
Abilities/Weapons: Ren is a shaman, a being meant to have contact with the spirit world, and thus can see ghosts, as well as command spirits to his will. His personal spirit is named Bason, the submissive and thoughtful spirit of an ancient warrior who has been with Ren since he was very young. The abilities that come with being a shaman included the following: Hyoui Gattai, a move which unites Bason with Ren and allows the spirit to "possess" him; Oversoul, which allows Ren to unite Bason with his weapon, and Golden Chuuka Zanmai, a powerful stabbing move with his kwan dao in rapid succession.
His weapon of choice is a kwan dao, a type of asymmetrical spear that is actually taller than he is. It can materialize in the air at Ren's command, and when he's Oversouled, it glows a brilliant yellow. Without a weapon, though, he can do major damage with martial arts.
How well can your character hack?: He can't, fortunately. He can barely even use simply technology, even though his knowledge of it is vast.
Weaknesses: The biggest weakness and sore spot for Ren is his older sister, Jun. They've been together and relatively close since's Ren's birth, and he feels the unhealthy need to protect his sister from harm, even though it should be the other way around. His belief in the power of revenge has led him through some fights in order to protect both his sister's, and the Tao family's honor. When alone with his sister, Ren doesn't get as embarrassed as he does when he's with others, and if Jun pays excessive attention to him, he will get very flustered. He doesn't like to admit that his sister cares for him and vice versa, because it's more of a duty thing to him, but will occasionally accept the thought when the situation calls for it.
Ren also cannot stand to see people injured because of him. His sense of pride doesn't permit the help of others in the first place, so to have people jump into a fight with him, or get hurt on his behalf, is unacceptable.
History: The history of the Tao family dates back a few hundred years, and it remains ever ingrained in Ren's mind. Before his family was banished from Bellcius, they served as peacekeepers, helping to maintain peace and prosperity in both the city and surrounding area. They had been well versed in Shaman abilities, and were not hesitant in displaying this to the public, using them as a means of help. But as society moved on and evolved, there was less of a need for Shamans, and there was even a rising sense of disgust for the Tao family. They soon found themselves ostracized, and retreated into the Badlands to avoid being hunted down and kicked out by force.
This apparent "betrayal" was not necessarily unpredictable -- in fact, they had almost seen it coming. The looks of contempt. The obvious distrust. The whispers behind their backs. Even so, after being banished, they couldn't help but feel hatred for humanity, forgetting all kindness and believing it to be some facade or act in order to gain trust, only to crush it later on. But the Tao family would have nothing of it. When Ren, the heir to the family, was finally born, these values and beliefs were instilled at him from a young age.
Ren grew up to despise everything and everyone. And that included his family.
Trained to excel in his Shamanic abilities and martial arts, he was isolated for many years, going into the cities only rarely. He never made any friends. He was cruel to every person he spoke with, save for his sister. And all because of the values his father drilled into his head. It was Ren's belief, as he learned from his father, that every person was unkind, and that no one could ever be trusted. It was better to rely only on yourself for anything, because you could turn your back for one minute and then immediately be betrayed.
But even knowing this, Ren realized he had to escape from his family. Despite everything he learned, there was still an iota of sensible logic inside of him. Being trapped within the clutches of the Tao family forever would serve no decent purpose in the long run, so without letting his family know -- only his sister was told the truth -- he ventured out into the vast, unknown world, unprepared for what was to come, but certain of one thing.
The only person he would ever trust with his life was himself.
And no one would ever change that.