These are two builds I made for my brute Mannikin
Build 1 This build does not have the Fighting Pool
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/ Click this DataLink to open the build! Mannikin: Level 50 Magic Brute
Primary Power Set: Energy Melee
Secondary Power Set: Dark Armor
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Energy Punch
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
Level 1: Dark Embrace
- (A) Titanium Coating - Resistance/Endurance
- (5) Titanium Coating - Resistance/Recharge
- (7) Titanium Coating - Endurance/Recharge
- (7) Titanium Coating - Resistance/Endurance/Recharge
- (46) Titanium Coating - Resistance
- (48) Titanium Coating - Endurance
Level 2: Bone Smasher
- (A) Kinetic Combat - Accuracy/Damage
- (9) Kinetic Combat - Damage/Endurance
- (9) Kinetic Combat - Damage/Recharge
- (11) Kinetic Combat - Damage/Endurance/Recharge
Level 4: Murky Cloud
- (A) Reactive Armor - Resistance/Endurance
- (11) Reactive Armor - Resistance/Endurance/Recharge
- (13) Reactive Armor - Resistance
- (13) Reactive Armor - Endurance
Level 6: Hurdle
Level 8: Combat Jumping
- (A) Karma - Defense/Endurance
- (15) Karma - Defense/Recharge
- (15) Karma - Knockback Protection
Level 10: Obsidian Shield
- (A) Steadfast Protection - Resistance/Endurance
- (17) Steadfast Protection - Resistance/+Def 3%
- (17) Steadfast Protection - Knockback Protection
- (19) Resist Damage IO
Level 12: Whirling Hands
- (A) Obliteration - Damage
- (19) Obliteration - Accuracy/Recharge
- (21) Obliteration - Damage/Recharge
- (21) Obliteration - Accuracy/Damage/Recharge
- (23) Obliteration - Accuracy/Damage/Endurance/Recharge
- (23) Obliteration - Chance for Smashing Damage
Level 14: Health
- (A) Numina's Convalescence - +Regeneration/+Recovery
Level 16: Dark Regeneration
- (A) Theft of Essence - Accuracy/Healing
- (25) Theft of Essence - Chance for +Endurance
- (25) Eradication - Accuracy/Recharge
- (27) Eradication - Damage/Recharge
- (27) Eradication - Accuracy/Damage/Recharge
- (29) Eradication - Accuracy/Damage/Endurance/Recharge
Level 18: Total Focus
- (A) Kinetic Combat - Accuracy/Damage
- (29) Kinetic Combat - Damage/Endurance
- (31) Kinetic Combat - Damage/Recharge
- (31) Kinetic Combat - Damage/Endurance/Recharge
Level 20: Stamina
- (A) Endurance Modification IO
- (31) Endurance Modification IO
- (33) Endurance Modification IO
- (33) Performance Shifter - Chance for +End
Level 22: Death Shroud
- (A) Cleaving Blow - Accuracy/Damage
- (33) Cleaving Blow - Damage/Endurance
- (34) Cleaving Blow - Accuracy/Recharge
Level 24: Super Jump
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (34) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 26: Cloak of Darkness
- (A) Gift of the Ancients - Defense/Endurance
- (36) Gift of the Ancients - Endurance/Recharge
- (36) Gift of the Ancients - Defense/Endurance/Recharge
- (36) Gift of the Ancients - Defense
Level 28: Cloak of Fear
- (A) Nightmare - Accuracy/Recharge
- (37) Nightmare - Endurance/Fear
- (37) Nightmare - Accuracy/Endurance
- (37) Cloud Senses - Accuracy/ToHitDebuff
- (39) Cloud Senses - ToHit Debuff/Endurance/Recharge
- (39) Cloud Senses - Accuracy/Endurance/Recharge
Level 30: Build Up
- (A) Rectified Reticle - To Hit Buff
- (34) Rectified Reticle - To Hit Buff/Recharge
- (39) Recharge Reduction IO
Level 32: Energy Transfer
- (A) Kinetic Combat - Accuracy/Damage
- (40) Kinetic Combat - Damage/Endurance
- (40) Kinetic Combat - Damage/Recharge
- (42) Kinetic Combat - Damage/Endurance/Recharge
Level 35: Oppressive Gloom
- (A) Razzle Dazzle - Accuracy/Recharge
- (42) Razzle Dazzle - Endurance/Stun
- (42) Razzle Dazzle - Accuracy/Endurance
- (43) Razzle Dazzle - Stun/Range
- (50) Razzle Dazzle - Accuracy/Stun/Recharge
Level 38: Taunt
- (A) Mocking Beratement - Taunt
- (40) Mocking Beratement - Taunt/Range
- (43) Mocking Beratement - Taunt/Recharge
- (43) Mocking Beratement - Taunt/Recharge/Range
Level 41: Gloom
- (A) Siphon Insight - ToHit Debuff
- (45) Siphon Insight - Accuracy/ToHit Debuff
- (46) Siphon Insight - ToHit Debuff/Endurance/Recharge
- (46) Siphon Insight - Accuracy/Endurance/Recharge
- (50) Siphon Insight - Accuracy/Recharge
Level 44: Darkest Night
- (A) Dampened Spirits - To Hit Debuff
- (45) Dampened Spirits - Recharge/Endurance
- (45) Dampened Spirits - To Hit Debuff/Endurance
Level 47: Summon Widow
- (A) Commanding Presence - Accuracy/Damage
- (48) Commanding Presence - Damage/Endurance
- (48) Commanding Presence - Accuracy/Endurance
- (50) Commanding Presence - Accuracy/Damage/Endurance
Level 49: Soul Transfer
- (A) Recharge Reduction IO
------------
Level 1: Brawl
Level 1: Sprint
Level 2: Rest
Level 1: Fury
------------
Set Bonus Totals:
- 5% DamageBuff(Smashing)
- 5% DamageBuff(Lethal)
- 5% DamageBuff(Fire)
- 5% DamageBuff(Cold)
- 5% DamageBuff(Energy)
- 5% DamageBuff(Negative)
- 5% DamageBuff(Toxic)
- 5% DamageBuff(Psionic)
- 31.8% Defense(Smashing)
- 31.8% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 12.1% Defense(Energy)
- 12.1% Defense(Negative)
- 3% Defense(Psionic)
- 23.9% Defense(Melee)
- 9.88% Defense(Ranged)
- 3% Defense(AoE)
- 10.8% Max End
- 18% Enhancement(Accuracy)
- 1.65% Enhancement(Terrorized)
- 2% Enhancement(Stun)
- 5% Enhancement(RechargeTime)
- 4% FlySpeed
- 163 HP (10.9%) HitPoints
- 4% JumpHeight
- 4% JumpSpeed
- Knockback (Mag -12)
- Knockup (Mag -12)
- MezResist(Confused) 2.5%
- MezResist(Held) 8%
- MezResist(Immobilize) 14.6%
- MezResist(Sleep) 4.7%
- MezResist(Stun) 6.9%
- MezResist(Terrorized) 2.5%
- 8% (0.13 End/sec) Recovery
- 10% (0.63 HP/sec) Regeneration
- 2.5% Resistance(Fire)
- 4% RunSpeed
- 3.5% XPDebtProtection
------------
Set Bonuses:
Kinetic Combat
(Energy Punch)
- MezResist(Immobilize) 2.75%
- 22.5 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Titanium Coating
(Dark Embrace)
- MezResist(Sleep) 2.2%
- 22.5 HP (1.5%) HitPoints
- MezResist(Stun) 2.2%
- MezResist(Held) 2.75%
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
Kinetic Combat
(Bone Smasher)
- MezResist(Immobilize) 2.75%
- 22.5 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Reactive Armor
(Murky Cloud)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Karma
(Combat Jumping)
- 1.5% XPDebtProtection
- 22.5 HP (1.5%) HitPoints
- Knockback Protection (Mag -4)
Steadfast Protection
(Obsidian Shield)
- 1.5% (0.03 End/sec) Recovery
- 22.5 HP (1.5%) HitPoints
- 3% Defense(All)
- Knockback Protection (Mag -4)
Obliteration
(Whirling Hands)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Theft of Essence
(Dark Regeneration)
- 10% (0.63 HP/sec) Regeneration
Eradication
(Dark Regeneration)
- 1.8% Max End
- 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
- 33.7 HP (2.25%) HitPoints
Kinetic Combat
(Total Focus)
- MezResist(Immobilize) 2.75%
- 22.5 HP (1.5%) HitPoints (Exceeded 5 Bonus Cap)
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Cleaving Blow
(Death Shroud)
- 1% (0.02 End/sec) Recovery
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
Blessing of the Zephyr
(Super Jump)
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
- Knockback Protection (Mag -4)
Gift of the Ancients
(Cloak of Darkness)
- 2% (0.03 End/sec) Recovery
- 2.5% Resistance(Fire)
- 1.8% Max End
Nightmare
(Cloak of Fear)
- 1.65% Enhancement(Terrorized)
- 1.88% Defense(Energy,Negative), 0.94% Defense(Ranged)
Cloud Senses
(Cloak of Fear)
- Status Resistance 2.5%
- 2.25% Max End
Rectified Reticle
(Build Up)
- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
Kinetic Combat
(Energy Transfer)
- MezResist(Immobilize) 2.75%
- 22.5 HP (1.5%) HitPoints (Exceeded 5 Bonus Cap)
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Razzle Dazzle
(Oppressive Gloom)
- 2% (0.03 End/sec) Recovery
- 22.5 HP (1.5%) HitPoints (Exceeded 5 Bonus Cap)
- 2% Enhancement(Stun)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
Mocking Beratement
(Taunt)
- 1.8% Max End
- MezResist(Held) 2.75%
- 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
Siphon Insight
(Gloom)
- 4% JumpSpeed, 4% JumpHeight, 4% FlySpeed, 4% RunSpeed
- 2% XPDebtProtection
- 9% Enhancement(Accuracy)
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Dampened Spirits
(Darkest Night)
- 2% DamageBuff(All)
- 1.8% Max End
Commanding Presence
(Summon Widow)
- 1.5% (0.03 End/sec) Recovery
- 16.9 HP (1.13%) HitPoints
- 1.35% Max End
Build 2 this build has the Fighting power pool
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/ Click this DataLink to open the build! Mannikin: Level 50 Magic Brute
Primary Power Set: Energy Melee
Secondary Power Set: Dark Armor
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Villain Profile:
Level 1: Energy Punch
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
Level 1: Dark Embrace
- (A) Titanium Coating - Resistance/Endurance
- (5) Titanium Coating - Resistance/Recharge
- (7) Titanium Coating - Endurance/Recharge
- (7) Titanium Coating - Resistance/Endurance/Recharge
- (46) Titanium Coating - Resistance
- (48) Titanium Coating - Endurance
Level 2: Bone Smasher
- (A) Kinetic Combat - Accuracy/Damage
- (9) Kinetic Combat - Damage/Endurance
- (9) Kinetic Combat - Damage/Recharge
- (11) Kinetic Combat - Damage/Endurance/Recharge
Level 4: Murky Cloud
- (A) Reactive Armor - Resistance/Endurance
- (11) Reactive Armor - Resistance/Endurance/Recharge
- (13) Reactive Armor - Resistance
- (13) Reactive Armor - Endurance
Level 6: Hurdle
Level 8: Combat Jumping
- (A) Karma - Defense/Endurance
- (15) Karma - Defense/Recharge
- (15) Karma - Knockback Protection
Level 10: Obsidian Shield
- (A) Steadfast Protection - Resistance/Endurance
- (17) Steadfast Protection - Resistance/+Def 3%
- (17) Steadfast Protection - Knockback Protection
- (19) Resist Damage IO
Level 12: Whirling Hands
- (A) Obliteration - Damage
- (19) Obliteration - Accuracy/Recharge
- (21) Obliteration - Damage/Recharge
- (21) Obliteration - Accuracy/Damage/Recharge
- (23) Obliteration - Accuracy/Damage/Endurance/Recharge
- (23) Obliteration - Chance for Smashing Damage
Level 14: Health
- (A) Numina's Convalescence - +Regeneration/+Recovery
Level 16: Dark Regeneration
- (A) Theft of Essence - Accuracy/Healing
- (25) Theft of Essence - Chance for +Endurance
- (25) Eradication - Accuracy/Recharge
- (27) Eradication - Damage/Recharge
- (27) Eradication - Accuracy/Damage/Recharge
- (29) Eradication - Accuracy/Damage/Endurance/Recharge
Level 18: Total Focus
- (A) Kinetic Combat - Accuracy/Damage
- (29) Kinetic Combat - Damage/Endurance
- (31) Kinetic Combat - Damage/Recharge
- (31) Kinetic Combat - Damage/Endurance/Recharge
Level 20: Stamina
- (A) Endurance Modification IO
- (31) Endurance Modification IO
- (33) Endurance Modification IO
- (33) Performance Shifter - Chance for +End
Level 22: Death Shroud
- (A) Cleaving Blow - Accuracy/Damage
- (33) Cleaving Blow - Damage/Endurance
- (34) Cleaving Blow - Accuracy/Recharge
Level 24: Super Jump
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (34) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 26: Cloak of Darkness
- (A) Gift of the Ancients - Defense/Endurance
- (36) Gift of the Ancients - Endurance/Recharge
- (36) Gift of the Ancients - Defense/Endurance/Recharge
- (36) Gift of the Ancients - Defense
Level 28: Cloak of Fear
- (A) Nightmare - Accuracy/Recharge
- (37) Nightmare - Endurance/Fear
- (37) Nightmare - Accuracy/Endurance
- (37) Cloud Senses - Accuracy/ToHitDebuff
- (39) Cloud Senses - ToHit Debuff/Endurance/Recharge
- (39) Cloud Senses - Accuracy/Endurance/Recharge
Level 30: Build Up
- (A) Rectified Reticle - To Hit Buff
- (34) Rectified Reticle - To Hit Buff/Recharge
- (39) Recharge Reduction IO
Level 32: Energy Transfer
- (A) Kinetic Combat - Accuracy/Damage
- (40) Kinetic Combat - Damage/Endurance
- (40) Kinetic Combat - Damage/Recharge
- (42) Kinetic Combat - Damage/Endurance/Recharge
Level 35: Oppressive Gloom
- (A) Razzle Dazzle - Accuracy/Recharge
- (42) Razzle Dazzle - Endurance/Stun
- (42) Razzle Dazzle - Accuracy/Endurance
- (43) Razzle Dazzle - Stun/Range
- (50) Razzle Dazzle - Accuracy/Stun/Recharge
Level 38: Taunt
- (A) Mocking Beratement - Taunt
- (40) Mocking Beratement - Taunt/Range
- (43) Mocking Beratement - Taunt/Recharge
- (43) Mocking Beratement - Taunt/Recharge/Range
Level 41: Boxing
- (A) Kinetic Combat - Accuracy/Damage
- (45) Kinetic Combat - Damage/Endurance
- (46) Kinetic Combat - Damage/Recharge
- (46) Kinetic Combat - Damage/Endurance/Recharge
Level 44: Tough
- (A) Reactive Armor - Resistance/Endurance
- (45) Reactive Armor - Endurance/Recharge
- (45) Reactive Armor - Endurance
- (50) Reactive Armor - Resistance
Level 47: Weave
- (A) Gift of the Ancients - Defense/Endurance
- (48) Gift of the Ancients - Endurance/Recharge
- (48) Gift of the Ancients - Defense/Endurance/Recharge
- (50) Gift of the Ancients - Defense
Level 49: Soul Transfer
- (A) Recharge Reduction IO
------------
Level 1: Brawl
Level 1: Sprint
Level 2: Rest
Level 1: Fury
------------
Set Bonus Totals:
- 3% DamageBuff(Smashing)
- 3% DamageBuff(Lethal)
- 3% DamageBuff(Fire)
- 3% DamageBuff(Cold)
- 3% DamageBuff(Energy)
- 3% DamageBuff(Negative)
- 3% DamageBuff(Toxic)
- 3% DamageBuff(Psionic)
- 33% Defense(Smashing)
- 33% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 13.3% Defense(Energy)
- 13.3% Defense(Negative)
- 3% Defense(Psionic)
- 24.6% Defense(Melee)
- 10.5% Defense(Ranged)
- 3% Defense(AoE)
- 9.45% Max End
- 9% Enhancement(Accuracy)
- 1.65% Enhancement(Terrorized)
- 5% Enhancement(RechargeTime)
- 2% Enhancement(Stun)
- 146.2 HP (9.75%) HitPoints
- Knockback (Mag -12)
- Knockup (Mag -12)
- MezResist(Confused) 2.5%
- MezResist(Held) 8%
- MezResist(Immobilize) 18.5%
- MezResist(Sleep) 4.7%
- MezResist(Stun) 6.9%
- MezResist(Terrorized) 2.5%
- 8.5% (0.14 End/sec) Recovery
- 10% (0.63 HP/sec) Regeneration
- 5% Resistance(Fire)
- 1.5% XPDebtProtection
------------
Set Bonuses:
Kinetic Combat
(Energy Punch)
- MezResist(Immobilize) 2.75%
- 22.5 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Titanium Coating
(Dark Embrace)
- MezResist(Sleep) 2.2%
- 22.5 HP (1.5%) HitPoints
- MezResist(Stun) 2.2%
- MezResist(Held) 2.75%
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
Kinetic Combat
(Bone Smasher)
- MezResist(Immobilize) 2.75%
- 22.5 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Reactive Armor
(Murky Cloud)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Karma
(Combat Jumping)
- 1.5% XPDebtProtection
- 22.5 HP (1.5%) HitPoints
- Knockback Protection (Mag -4)
Steadfast Protection
(Obsidian Shield)
- 1.5% (0.03 End/sec) Recovery
- 22.5 HP (1.5%) HitPoints
- 3% Defense(All)
- Knockback Protection (Mag -4)
Obliteration
(Whirling Hands)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Theft of Essence
(Dark Regeneration)
- 10% (0.63 HP/sec) Regeneration
Eradication
(Dark Regeneration)
- 1.8% Max End
- 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
- 33.7 HP (2.25%) HitPoints
Kinetic Combat
(Total Focus)
- MezResist(Immobilize) 2.75%
- 22.5 HP (1.5%) HitPoints (Exceeded 5 Bonus Cap)
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Cleaving Blow
(Death Shroud)
- 1% (0.02 End/sec) Recovery
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
Blessing of the Zephyr
(Super Jump)
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
- Knockback Protection (Mag -4)
Gift of the Ancients
(Cloak of Darkness)
- 2% (0.03 End/sec) Recovery
- 2.5% Resistance(Fire)
- 1.8% Max End
Nightmare
(Cloak of Fear)
- 1.65% Enhancement(Terrorized)
- 1.88% Defense(Energy,Negative), 0.94% Defense(Ranged)
Cloud Senses
(Cloak of Fear)
- Status Resistance 2.5%
- 2.25% Max End
Rectified Reticle
(Build Up)
- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
Kinetic Combat
(Energy Transfer)
- MezResist(Immobilize) 2.75%
- 22.5 HP (1.5%) HitPoints (Exceeded 5 Bonus Cap)
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Razzle Dazzle
(Oppressive Gloom)
- 2% (0.03 End/sec) Recovery
- 22.5 HP (1.5%) HitPoints (Exceeded 5 Bonus Cap)
- 2% Enhancement(Stun)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
Mocking Beratement
(Taunt)
- 1.8% Max End
- MezResist(Held) 2.75%
- 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
Kinetic Combat
(Boxing)
- MezResist(Immobilize) 2.75%
- 22.5 HP (1.5%) HitPoints (Exceeded 5 Bonus Cap)
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Reactive Armor
(Tough)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Gift of the Ancients
(Weave)
- 2% (0.03 End/sec) Recovery
- 2.5% Resistance(Fire)
- 1.8% Max End