Apr 19, 2007 11:03
I've had a request. By Emanuel.
He want's to join Elynrea. Which i'm sure, is something all of you (who know him) want. He came up with a Really good story, and by that, I mean that I like it better than Pat's and Josuke's.
The problem is, his story is too good for what's present. But its not something I want to let go so easily.
So I'm asking if everyone would be receptive of yet another new class.
And here it is.
Dhampir:
The childe of a Vampire and (an unwilling) human or Half-Elf. Yes, this class is only available to these two races. The Dhampir is going to be a Heavy Melee Damage dealer with access to Obsidian Magic and some Vampiric Skills. Unlike their more powerful brethren, Dhampirs can go out in the daylight and are immune to the extra damage dealt by silver and Holy magic, but they also are not nearly as strong and quick.
As a result of their genetics, Dhampirs most often become Vampire and Undead hunters for the Alliance. Their Vampiric blood and hunter training also gives them access unique manifestations, Specialized Prayer-Seals and Binding rituals, and blood-spawned creations.
Skills: Damage Absorption, Damage Amplification, Obsidian Magic, Blood Discipline, Smiting Magic, Bounty Hunting, Crafting, Mining,
New Skills: Hunter Magic, Blood Summon, Prayer-Sutras, Living Weapon
Weapons: Swords, Heavy Swords, MAces, Heavy Maces
New Weapons: Dhampir Halberd - A weapon which collects energy from killed beings. Usually a spirit of another being is bound into the blade, acting as both a spirit-summon and a lifeforce. It is a living weapon. A Dhampir onyl possesses one of these, and can neither sell it nor dismantle it. The weapon's strength grows with the power and level of the weilder.
The Dhampir has no legendary weapon.
Tell me what you think please. And keep in mind, 'Manuel's entry into Elynrea is dependant on your vote.
Poll Another Class (Sigh)